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Is there ever a strategic reason to postpone a build? Instinctively, I say nay, but this game is so well conceived and elegantly thought out, there must be a reason that it's an option. Any of you seasoned generals have any notions?
It is proper etiquette to accept a draw if you are going to win?
For the sake of argument, lets say in a no-messaging game that all the other players have moved to draw and moved to traditional stalemate positions, but you still have a strong position to win with 10 scs and two weak neighbors.
If it's a stalemate, I'd probably try it for a year or two, and if there's no change, ya, just draw. Waiting for someone to miss orders is generally considered poor sportsmanship. It is gunboat, though, so there may be chances for you to snag SCs since they can't communicate perfectly.
For future reference siemaskolam, it's generally considered very bad etiquette to ask for advice about on-going games, ESPECIALLY if they're no-messaging.
Actually general loaf, asking a question such as the one in the OP IS considered bad form, since the OP is asking about a specific situation that is happening in a game tht is currently running. You are correct that asking a generalized question is acceptable, but asking tactical questions during an ongoing game (and a gunboat to boot!) is considered very poor etiquette.
At least, that is how it is treated by the webdip community, which is basically the etiquette that has trannsferred over here.
I tend to agree with drano, responses here could influence what is happening in the game so that is unfair to players involved. What happens in the game, stays in the game :)
Concur. Game is not identified, number of SCs and neighbors might be off, and only people playing in that game would have any idea anyway. Not to mention it might actually be hypothetical for him; he might not be the guy about to win, but posing the question as if he is in order to garner opinions from a different perspective. It's not a tactical question.
But important thing is that advice he got over here can influence the game. Without it he might already vote draw in that game, but now under influence of other player he will go for win. Conclusion is that discussion on the forum influenced result of the game.
He is asking a question about sportsmanship, which earns him high praise in my book. Still perfectly warranted in my opinion. Regardless, people will discuss such things as they see fit I suppose. The only way to "enforce" is to never be the person giving advice if you think the discussion is inappropriate. Everyone adheres to his own standards, as we all know.
As i see it, the "bad sportmanship asking about on-going games" refers only to tactical advice ant the likes. His question was about ettiquete, and you could read between the lines that he was having his doubts about drawing, because he did not know the proper ettiquete that is follow here, and he wanted to make sure. Since there's nowhere in the webpage where the ettiquete is posted, it's never unfair to ask about it in the forum. Also, following your statement, i could not ask gobber what's the prime factorisation of the nº of post in "winning" if i'm in a game with him, which renders to the absurd.
The rule about not asking on-going games has always to be used with common sense. Taking it as an absolut is just nosense.
And, also as said before, we don't have any specific info about the game, and it could affect this on-going game as much as it could affect any following game, so following your argument even further, it should be forbidden to ever talk about strategy or anything that could influence any present or future games in any way, which again renders absurd.
First of all guys, a quote: "Oh, I can break through! Thanks for the responses everybody!"
Now, who's going to tell me that what people said did not have a direct influence on the game?
Second, I never said that the people who responded were at fault. To the people responding, his question looked like an innocent hypothetical question, which is totally fine. However, the person asking the question was clearly (based on the above quote) asking for advice about an ongoing game, something that is frowned upon at webdip and which has generally transferred over to here. Hence my first post was directed at the OP, NOT at the responders.
I think, if I understood the OP correctly, that he was already confident that he could break through and win solo, but was concerned that he would be acting boorishly to do so against a popular vote to draw. All the responses did was reassure him that there was no foul in going for it. So - no there doesn't seem to be a direct impact ont he game, since without the input he would have gone ahead to win anyway (maybe - anything can happen). If the responders had gone the other way and felt that etiquette dictated he bow to the majority, there is still no substantive change, except that his record would show a draw instead of a win.
Where in the rule book does it prohibit discussing tactics or anything else with other people? I see nothing wrong with his question. He didn't even ask about tactics, just if he should be compelled to draw simply because everyone else has voted draw.
Well nevermind then. I guess that the 'dont discuss ongoing games' way didn't transfer over from webdip like I thought it did. its a self regulated 'rule' there so that games don't get affected. Sure, not all discussions afect the game, but if you allow some discussions, eventually the envelope gets pushed by some people. By having a don't tlak about it strategy, you avoid all that.
Now maybe I read the OP from the wrong angle, and if so I apologize. However, I still think that asking about ongoing games (for whatever reason barring something like a person refusing to unpause) should be avoided and id be interested to see what other people have to say about the 'dont talk abotu ongoing games' "rule" from webdip.
drano 1 question: what is the difference of asking about tactics in the forums or googling them? even in ongoing games... at the end its the same ;) so I do not really care anyways...
here I ment standart tactics like opener or what is the crucial spot and so on... surely if you come down with concrete situations it's another story but then also you could ask your real life friend or whatever and that's the same thing again... ;)
...result is the same, but path to the result have some influence. If brick fall from the sky and kill you Rox, or if someone kill you with gun in the street. Result is the same, you are dead so why should that poor guy end up in the jail? Yes, he did kill you with the gun, but you could be killed with falling brick too, so....
I agree with Rox. I don't really care where my opponents get their strategy. From another site, from another player, from an article, or from their past experience. I will play based on the assumption that they will come up with a good move from whatever source they have.
I do agree with not circumventing the "no in-game message" option though. But this means no negotiations outside a game, between players in the game. This is posted as a rule on this web site.
There is the point devonian, I also always think what would be the best move for my opponent, but then often I get problems cause they do not do the best move haha :p
this is the great about diplomacy you can also make fool moves and confuse your enemy if your enemy thinks you are a fool (in case you are not)you can surprise them or discover you are a fool in did lol
The Complete Guide to 1v1 Battles: Part II. Germany v Italy.
The Germany v Italy Map has not been scientifically assessed, thus I am looking for play-testers. In particular, RoxArt and President Eden. I shall present my hypothesis.
My noble diplomacy players, I would just like to apologize for my failure my recent 4 games, my Internet decided to die, and so i was forced to CD from all of my games. I will most likely be leaving for the summer, so better sooner then later. I wish i could have finished off my games, but seeing how I only managed to get on at the library, I will not be able to finish them. Espcially the WWI and II games that may be totally messed up now. Anywho, I will see you all in the fall
I am currently in a game FOW with no ingame messaging at all. One country was defeated very early on, Austria. I can't understand how Italy is doing so well without any messaging of any type! Are there any mods who can take a look please? http://www.vdiplomacy.com/board.php?gameID=2062
Ok, one more try for a PBEM I'll be the GM http://forum.webdiplomacy.net/viewtopic.php?f=25&t=672&p=3782#p3782 5 Day Spring/Fall Movement Phases 3 Day Retreat/Winter Phases Unless all orders are mailed if so the game advances
I followed the link on the help page but just got an email saying "we're mods for Web Diplomacy, not VDiplomacy, sorry". So how do I report a suspected multiaccounter?
hey guys, im going to be on a trip starting tomorrow and will be back around the 13 or 14 and I need a sitter in 2 games, WWIV:http://vdiplomacy.com/board.php?gameID=648 WW 2 Team Game:http://vdiplomacy.com/board.php?gameID=2119 PM me for details and password information, in the Team game just go with what the allies want and in the WWIV game you would only have to maybe enter orders for one turn
I will be gone on vacation starting Thursday, 6/9 for 10 days. I won't have access to the Internet so I need a sub. I have three games, 2 are 1 move per day and the other is 1 move every 36 hours. PM me if you are interested. I also have one game on webdiplomacy.net. Thanks in advance.
As everyone knows, team games are rather popular, however something I have yet to see is a team gunboat, were your not allowed to stab people, but your not allowed to talk to them either. Lets make it more epic with a team chaos gunboat. Thoughts? [IMG]http://i.imgur.com/dsXvt.gif[/IMG]
One action card is dealt to players at the start. They may use it at the beginning of any turn, and they will pm the Game Master who will coordinate the gameplay to conform to the rules set out on the cards.
I've started my first game of webDiplomacy, and in the chat window, all the text is in black, where usually the text is coloured in relation to the country. Is there a settings tweak that I need to make?
I'm trying to start a game with a 20 point buy in, and I'm sure I'm entering it properly, but when I go to the game page, it says the buy in is 1. I've nuked and recreated 3 times now and it's the same every time. I guess I don't really mind playing for one point, but I think I might have trouble attracting an opponent for one point...
I've never heard or seen an African variant. But there seems to be one for every other land area (Americas north, central, south, Asia, Australia, and of course the original Europe). Is this because the geography isn't so interesting (having a simple coastline, tho you could have impassable areas like the Sahara Desert), or just no one cares? :\