Haha, indeed, God Save THE Queen.
For those that are interested, please see the following questionnaire.
Please post all answers to my personal email address,
kieranstrickland@me.com
All participants answers are to remain anonymous.
Feel free to repost, the more answers I get, the better the experiment.
Cheers
.....
Diplomacy(c) is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in 1959. Set in Europe just before the beginning of World War I , Diplomacy is played by seven or fewer players, each controlling the armed forces of major European powers. Each player aims to move their units - and defeat those of others - to win possession of a majority of strategic cities and provinces marked as "supply centres" on the map; these supply centres allow players who control them to produce more units.
Like chess, no element of chance is involved. Players are only likely to be successful if they can convince other players to cooperate with them. And it is in this element that the game comes to life. The deal making and breaking, the back-stabbing and the paranoia that accompany it all are what make the game so pleasurable and so ideal to play over the internet.
Diplomacy(c) has many variants, of which have evolved from the original game, many having the same basic rules.
My question is 'Do the players in Diplomacy(c) posses the qualities and imperfections of real life leaders, politicians, generals and leaders of men? Do these real life figures posses the same skills of recoverability and alienation as Diplomacy(c) players in order to succeed. Ultimately, rising to power and dominance at the expense of weaker forces, and those with perhaps lesser skills of real life diplomacy.
Please answer the following questions as honest as possible.
REAL LIFE QUESTIONS
Please answer the following questions with as much detail as possible. It is important you answer honestly.
1. Your Age
2. Your Sex
3. Your Profession
4. Your Martial Status
5. Your Height, (Approx.)
6. Your Weight, (Approx.)
7. Your Political Preference, and what is it about this political theory that makes you align yourself with it? (Do not name a party, name a genre, e.g. Liberalism, Communism, Democracy, Fascism).
8. How long have you been playing Face-to-Face Diplomacy?
9. How long have you been playing Web Based Diplomacy?
10. What is your favourite Nation to play, and describe in as much detail as possible your historical knowledge of that nation in Real Life. (Do not specify why this is your favourite Nation to play, only name the nation, and what you know about it historically).
11. What is it that you like about the game Diplomacy(c), and of all the variants based on real life maps, which is your favourite. Why is this your favourite?
(e.g. My favourite is the Modern Diplomacy variant, as the map is as close to real life as variants come).
12. When playing as a nation that has allegedly acted against the laws of human rights at some point in history, do you find it easier to "stab" your allies, and act more aggressive?
E.g. If you are playing as Russia, do you adopt a hostile view towards the west? If playing as Germany, or Britain, do you take a negative approach towards France?
FANTASY QUESTIONS
Please give as much detail in your answer as possible, it will aid the experiment all the more
1. When playing, do you adopt a sense of nationalism for that nation? E.g. When playing as Britain, do you pretend to be more British?
2. When playing, do you take on the presumed role as leader/ruler of that nation? Or do you consider yourself a general of the armed forces, or non of the above. You simply play.
3. What do you believe Diplomacy(c) is about? What is at the games heart?
4. Knowing your actions do not directly hurt anyone, do you ever think of your armies actually killing other armies?
5. Do you believe that in times of war, generals, leaders and politicians view the world as a map with movable pieces?
Thank you for your time.
There will be a second part to this questionnaire
Best wishes,
keyran