Replying to @Ruff's surprisingly butthurt comment:
>Honestly, you don't.<
Nah, honestly I do. Believe me, I know better about what I want than you do.
>You come here to bombard the forums with inane discussion<
That's your opinion @Ruff, and I respect that. If you find the discussion "inane", you can always get lost. I don't at all mean to sound rude, but if you don't find a discussion worthy, why care in first place? Or, perhaps, you do find the discussion enjoyable?
If so, welcome to the thread.
>"new" variants with no point apparent behind them.<
Does a variant have to "have a point", Mr. Variant Specialist? Are you the judge in when a variant "has a point"? I know I ain't.
You gotta warn the people who played (and replayed) the variants I ported though, they haven't got the good news.
>You're not interested in honest feedback<
Oh, but sure I am! I carefully consider what people talk about, and more than once I took steps to solve the issues they appointed. Issues not just technical, you see ("Ravenna doesn't have a SC dot!!!") but stuff like "hey Enriador, I didn't the color for Dai Viet, it's too yellow for me". I have an open-door policy regarding feedback, and I always had.
The only thing I know about you, Ruff, is that you aren't a very good reader (if that's your sincere analysis of this thread), and the only thing you know about me is that I don't birch out in internet forums with internet strangers about what I perceive or not as ego or whatever.
It actually might look like it's about *your* ego - you obviously didn't come to contribute to the discussion, and seems actually overconcerned with attacking a fellow site member.
Well, unluckly for you, I don't care about you (or your mumbling, devoid of substance) whatsoever. I can play my games, make my maps, debate stuff in the forum and live on. I do all this for my own personal pleasure, but if one guy or two also enjoy what I make for vDip, then great.
So chill buddy - there is no need to take things to the personal side (I know Diplomacy does that to people). If your personal feelings *are* hurt (poor boy!), perhaps you should take a break? ;)
>On one hand your industrious effort has it's appeal and shouldn't be discouraged<
That's sweet! A sentence that isn't a pile of crap, at last.
>you're not adding anything of merit here.<
And... *you are*? I don't think so. You're here literally just complaining about a person that, bad news for you, isn't goin anywhere or changing their approach.
It's harsh, but I am sure you will cope.
>You're one of these guys<
Whoa Ruff, calm down. Why the finger-pointing? You do sound like one of these internet trolls who randomly cast "ad hominem" attacks on people... but we know you aren't, right? Right? ಠ_ಠ
You are a civilized diplomat, and someone with enough brain so to know that you cannot take things personally on internet discussions (especially *written* discussions, even moreso with a game). Relax...
There are very few players [...] like Drano<
Agreed. But no one attacked @drasno's intelligence, good character, or love for the game. You are just overreacting (for God knows why).
>you're dismissing his opinions and perspectives<
I ain't, really. I could just ignore the fella and do as I please, couldn't I? But I wouldn't, for I correctly identified his attempts at feedback as good-natured. If in some point I don't agree with the issue he claims to exist, that's my personal right.
If you dislike my opinion, well, live with it. You got no other choice. ¯\_(ツ)_/¯
>you're here for an ego boost<
That's how you argue? "You are here to steal the Magic Lamp for yourself, evil villain!". Screaming that smooths your own ego? How pathetic Ruff, I am disappointed at you! You had a good reputation in my eyes.
Answering @drasno's civilized reply:
>If even one mistake is made due to these aesthetic changes, that's 1 mistake too many. <
I completely agree, but has this mistake ever been made? We are arguing on theory here, obviously - no one got proof of how often people confuse one unit with another.
It's like anothe proposed change in the thread - the new maps. Will paint Sardinia the color of Rome make people think that Rome is adjacent to Western Mediterranean (like in several variants, like recent 1900? Maaaybe, in theory, but I haven't seem the problem arise.
I think the vDip community is way more intelligent than you are giving us credit for. When a symbol is written right next "The army in Paris", I bet people will correctly indentify that symbol as an army.
>You're quite confident there's been zero complaints<
I cannot prove the lack of complaints, I am guilty of that. Proving non-existence is kinda my weak point.
> I have issues with the icons, and I'm voicing them here. Is that not a complaint?<
You educatedly pointed out that the army/fleet icon aren't literal tanks/ships and people may confuse them. This is a potentially bad issue, I agree.
But do people actually confuse them? I am honestly curious to know if they do, because that can radically change the way I draw these unit icons. Believe me, it's not easy to discard stuff you made yourself without knowing exactly if it's strictly necessary in first place.
>There's a REASON that they have standard symbols for things in construction, and the same symbol doesn't mean different things on different pages of the blueprints.<
This entire paragraph makes an excellent point, but I argue that *vDiplomacy is not a factory*. We *can* afford to be imperfect, or non-optimal.
>Can you honestly say that you don't think someone would ever get confused if they're playing both 1900 and 1800 at the same time, and are flipping between games? <
I admit this is a perfectly possible scenario. If your brain has "farted" enough however, you may commit similar mistakes even without any possible design mistake (who never sent a message to Russia that was meant to go to Turkey?). But are the non-uniform icons across the site's 100+ variants a *issue*?
I genuinely think not. vDip has a salad of icons, and survive so far.
> This problem is only made potentially worse by the fact that there are people who play vdip solely on mobile. Smaller screen and less details on the screen at once make it potentially easier to make a small mistake like this.<
Funnily enough, I find the mobile view far better. I can put my eyes closer to the screen, and even read fonts that are otherwise hard to read (like Classic's Turkey's hyper-light tone of yellow). Of course, different people may have different experiences, so you might have a point.
>when you put them together, and people potentially play them all at the same time, is when the issue arises<
Hmm, but ever since the dawn of time vDip has got different icons for different maps - I only made a dozen maps from February to July 2018, so this is an "issue" that precedes my own work here.
And this "issue" never was an issue with anyone - I may be speaking out of ignorance, so I add "that I have heard of".
>Just because something isn't a problem for me does NOT mean it's not a potential problem<
As I explained above, this potential problem is an old one.... Do you have a proposed solution yourself? Unless we standardize all icons across all variants, the problem you highlight will remain.
I am not discussing for the Classic icons' own sake - I prefer their fate to be decided by the community at large (including the players that might be victims of the "potential problem"), and whether they will be accepted or not is ultimately the smallest thing on my "to-do list" for this website.
However @drasno you raised a very interesting theoretical question here, and that's why I am discussing with you. In no way I meant any disrespect (which I guess you noticed, for unlike @Ruff you paid close attention to the matter at hand and didn't for a second attempt to insult anyone), but I am interested in finding out a possible consensus to the question: "is vDip's ultimate goal of fun hurt by non-standard icons?"
> I apologize for the wall of text<
No need to apologize. Good discussions are fueled by walls of text!
> it's clear there is certainly no overwhelming consensus to change the icons<
I disagree, @Firehawk. Online communities, for all their wonder, are also susceptible to "loud minorities" and I won't take a couple of comments (both civilized and rude) as evidence that change isn't welcomed.
> just leave all icons however the original creators chose to design them! If it aint broke and all that<
I greatly respect who took the time and care to build up webDip and designed the original icons. Hence why I didn't suggest spreading it to the other Classic subvariants (including one of my own, 1913) as I believe they should be kept alive somehow. I even asked "Would people feel bad at losing the vanilla icons though?" at the start of the thread.
Curiously, sentimentalism for the old icons didn't arise (yet!). But I argue that the old icons are somewhat weird at least in a historical sense (the already-mentioned time-travelling war tank).
"Broken" is a strong word though, and shouldn't be the only incentive for change. Otherwise one might imagine, "webDiplomacy isn't broken - why have vDiplomacy then?"
>Just make certain you offer the three color variations that fit for the 20% of the male population that is colorblind. <
I took care to make sure nothing in that regard was modified. The new maps respect vDip's native adjustments for colorblinded people.
> Symbols that don't intuitively reflect what the represent in a game are bad form but to let them potentially represent different things is simply bad graphic design<
Bad form? Bad graphic design? Would you say the supply center dots (supposed to represent cities and centers of military supply) are "bad graphic design" because they are circles rather than a cozy little town or army depot?
>Consistent use of symbology is important in cartography which is essentially what our game boards are. The best icons can be intuitively understood<
Funny thing you mention cartography. Did you know military cartography uses *rectangles* as stand-ins for armies? (https://www.hpssims.com/pages/products/RifMusk/Chickamauga/Chickamauga-Battle-Map.jpg)
Does anyone think "where the hell is 3rd Regiment, that is just a square."?
I confess I don't know.