Forum
A place to discuss topics/games with other webDiplomacy players.
FirstPreviousNextLast
kaner406 (1430 D Mod (B) (B))
Sat 08 Sep UTC
(+1)
Variant Development Thread
This thread is made for the express purpose of cutting down of multiple threads that deal with new variants, ideas, concepts etc...
25 replies
Open
YouCan'tHandleTheTruth (1203 D)
Thu 06 Sep UTC
(+3)
This is likely to be my last forum post.
I'm sure the mods are pissed and I don't give a fuck. I could use a break anyhow. So silence or banhammer away.
15 replies
Open
What's the point in muting a nation in non-anon if the mods will let the player PM you?
A player PMed me after I muted his nation and the mods said it's not against the rules. It would seem to me to violate the intent of the press rules if not the letter. I have since muted the player for the rest of the game but that was not my desire.
3 replies
Open
Known World Tournament
Awhile back, kaner proposed a Known World gunboat tournament in which 15 participants would play 15 games, one with each nation. I searched back for the thread, then just decided to start a new one. I want to see if there would be sufficient interest in this to try to get it off the ground.
538 replies
Open
Kaiser Heide (1000 D)
Sat 04 PM UTC
Looking for a group.
Looking for a group of people that play pretty consistently if y’all want to add another to your group lmk. I’m interested.
13 replies
Open
gman314 (1016 D)
12 Mar 11 UTC
(+18)
Winning
Oli won.
On Imperial Civilization's off-topic thread (link inside), there was a brief stint of Second to Last Person to Post Wins. Now that the thread is closed, Oli won.
6864 replies
Open
butterhead (975 D)
21 May 12 UTC
(+11)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
2464 replies
Open
Devonian (1871 D)
29 Jun 15 UTC
(+14)
1v1 Tournament Rules, Rankings, and Challenges
Official Rules for 1v1 Ladder Tournament
1662 replies
Open
The Ambassador (1534 D (B) (B))
02 Sep 16 UTC
(+7)
New podcast for online Dip games
Hi everyone

Kaner and I have started a podcast about playing Diplomacy online....
191 replies
Open
The Ambassador (1534 D (B) (B))
16 Aug 18 UTC
Obscure group of vDip folks who love History podcasts
Ok I was just starting to pull together the files for the latest Diplomacy Games episode and was chilling to the theme song from the podcast History on Fire: https://www.youtube.com/watch?v=nOr0na6mKJQ ...
27 replies
Open
Major Problems (1070 D)
Fri 07 Sep UTC
finding replacement for game 34637
Due to outside circumstances, I find I am not able to continue to fully participate in the Embassy Cable game (Gobble Earth variant). The game is currently on an extend phase for another day, so if anyone is willing to take over for Mexico (solid position) please let me know so we can have the mods put you into the game. Thanks!
9 replies
Open
Enriador (1491 D (B))
Wed 05 Sep UTC
[New Variant] East Indies
Hello again diplomats,

New variant coming up on vDip, taking place in a quite familiar setting for some of us.
26 replies
Open
Mercy (2043 D)
Sat 08 Sep UTC
Variant Creation Guide
I have written a guide on variant creation:

https://docs.google.com/document/d/17oFVvGE8w2HQU-5IeNecFxl4x7VZ0OM2ApjqXY9gi6A/edit?usp=sharing
2 replies
Open
Enriador (1491 D (B))
Tue 04 Sep UTC
(+1)
Diplomacy Tournament
Come check a new tournament! Played on Conspiracy/Backstabbr.
9 replies
Open
rannjohnson (1760 D)
24 Aug 18 UTC
Unique convoy situation question
I never thought this was possible until someone suggested it, but I have yet to try it. Say you have an army in Spain, a fleet in Marseilles, and a fleet in Gulf of Lyon. The fleet in Marseilles moves to Spain and the army in Spain moves to Marseilles via convoy of Gulf of Lyon. I know in normal Diplomacy rules that two units can't switch locations like that, but does the convoy change the route the army takes at all to allow this?
52 replies
Open
Al Wulf (933 D)
Sat 01 Sep UTC
(+1)
Diplomacy 2.0
Needing help for redevelopment
1 reply
Open
MyDip (980 D)
Sat 01 Sep UTC
Replacement
I need a replacement for a full press game for some real-life reasons. Note: The game is not a classic game.

Please PM me if interested.
0 replies
Open
ubercacher16 (1309 D)
28 Aug 18 UTC
Replacement(s)
I have decided to take an indefinite hiatus from Diplomacy for IRL reasons.

I need a permanent replacement for four gunboat games three full press games and two public press games. PM if interested.
17 replies
Open
Mercy (2043 D)
19 Aug 18 UTC
(+3)
[New Variant] World Diplomacy X
I am in the process of creating my first variant: World Diplomacy 10 (https://vdiplomacy.net/variants.php?variantID=129).
21 replies
Open
Enriador (1491 D (B))
20 Jul 18 UTC
(+1)
[New Variant] Edwardian 3rd Edition
An updated version of 'Edwardian' is coming to vDiplomacy! Check it out: https://vdiplomacy.com/variants.php?variantID=130
19 replies
Open
WWII Tournament
I would like to start a tournament. I've seen the Known World and 1v1 tournaments, and those are great fun. So why not apply it to World War II? I'm still working out the details, but I'll post some details.
312 replies
Open
The Ambassador (1534 D (B) (B))
27 Aug 18 UTC
Amby needs a sitter
Hi folks - I'll be away from Saturday in zero cell phone service land and need a sitter to cover me for approx 5-6 days. PM me if you're interested. I have 4 active games and waiting for 2 KW901 tourney games to start.
2 replies
Open
mfontecilla (1036 D)
23 Aug 18 UTC
"An invalid aniti-script code was given, please try again"?
A friend of mine is trying to create an account and he is receiving "An invalid anti-script code was given, please try again" text, how do we fix it?
1 reply
Open
Anon (?? D)
21 Aug 18 UTC
Pick up a game as the world leader
Someone really should pick up Pennsylvania in this one: https://www.vdiplomacy.com/board.php?gameID=33789 He's only the world leader on the map - talk about picking up a nice CD position.
4 replies
Open
tassa (1697 D)
18 Aug 18 UTC
Interactive Map - Memory-easting Monster
Is it possible that the interactive map doesn't handle big maps well once you have a certain amount of units?
2 replies
Open
tobi1 (1782 D Mod (S) (B))
18 Aug 18 UTC
Sitter needed
I am traveling from August 20th to 30th and it turned out that my initially planned sitter takes part in one game, as well. Now I need your help to manage that game.
2 replies
Open
d-ice (2016 D)
17 Aug 18 UTC
(+5)
FoW padlocks
FoW variant has padlocks on all powers that have orders to give. This gives other players information about who has a retreat/build etc. I propose that these are removed so that this information isn’t revealed.
3 replies
Open
Anon (?? D)
17 Aug 18 UTC
Quick Rules Question
In Classic, I am confident if an army in Portugal Attacks Spain while an Army in Spain attacks Portugal, both will fail. Would this rule still apply if the it were instead a fleet on the northern coast attacking Portugal and a fleet in Portugal moving to the southern coast?

Random Game link for Anon: gameID=35642
4 replies
Open
Docsy (1000 D)
13 Aug 18 UTC
Our game bugged out, and mods are looking at it. What do we do and what will happen?
So basically, We were playing World War IV 6.2. It was the first time we got our community of players, both on a subreddit and a discord, to play a big 36 player game. Didn't start 100% the best the first year, some players didn't get the rules and ended up starting with 2 units instead of 3.
7 replies
Open
Strider (1648 D)
09 Aug 18 UTC
Civil Disorders listed at bottom of game
I have a game that is telling me the country, it's size and who is CDing. Why is that a thing now? It's gunboat, fog of war and anonymous!
Listing the players is a good thing especially in anon so you know who has already CDed and can block them in the future. But listing the nation size in fog is a bad thing. I would suggest you post that to the mod forum. Oli probably didn't think about the FoW variants when he added that in.
Strider (1648 D)
09 Aug 18 UTC
Really a better option would be to list that at the end of the game, if it's just so you can choose not to play with them in the future. Name and shame sure I get that but this really can effect the game much more.
Retillion (2221 D (B))
09 Aug 18 UTC
@ Strider :
Some games last many months, sometimes more than a year. That is why it is useful to know immediately who has CDed in a game.
JECE (1184 D)
10 Aug 18 UTC
Sometimes even four years.
Strider (1648 D)
10 Aug 18 UTC
Seriously in a gunboat fog & anonymous anyone thinks that's right!
Strider (1648 D)
10 Aug 18 UTC
@retilion
I've played a few games here and yes months maybe not quite a year. No noob so to speak. Why do we need such blatant display to point out a NMR or CD during the game can't we see that it's happened and count for ourselves.
GOD (1718 D Mod (B))
10 Aug 18 UTC
Well consider you Play France and Russia goes CD in year one. You wouldn't know about it otherwise and it is crucial Information to know that there is a huge power vacuum in the east now.
Strider (1648 D)
10 Aug 18 UTC
That could still be noted before. Missed turn CD was already there not gain really. This introduce more meta gaming than ever before. Outside influences are brought directly into the game. YCHTT will mute these players with out any further regarde to working late, car acident... hardware failure. The list those on.

Actually strider, it would be a block, not a mute, and only after looking at their overall record of CDs and NMRs. I don't use that as my only criteria for blocking.
Enriador (1491 D (B))
10 Aug 18 UTC
I agree with @God's perspective - more often than not, it's really useful for all players to know for sure if a power has been abandoned or not. Though perhaps an option should be given to players who want 100% absolute anonimity like in some PBEM gunboats, where evil GMs wouldn't tell you who CD'd. =P
Does anyone disagree with the fact that showing nation size is in violation of Fog of War variants? Knowing who CDed mid game is debate worthy but gaining additional information regarding the other nations that can't normally be gotten is a serious flaw.
Strider (1648 D)
10 Aug 18 UTC
True and true YCHTT it's a block and to much information. I'm handling that much better now in truth you a have clarified my position.
mouse (1885 D)
11 Aug 18 UTC
Even with gunboat a power is listed in 'chat' when they are replaced by a new player, are they not?

The main issue is, as several have stated, that it lists nation size even for Fog games. If that can be corrected (preferably only for Fog maps if that's easy enough to code, given it's still productive information to include for regular games) then the idea in general seems a good one. Even anon games - it only lists people who have dropped from CD, not those who have just missed a phase, so by definition they are no longer in the game and thus have no need for anonymity.
RUFFHAUS 8 (2501 D)
11 Aug 18 UTC
In typical VDiploacy fashion another debate goes down a mole hill and comes up in a patch of weeds. What if we just enforced harsher penalties on NMRs and CDs? Harsher penalties would chase away the shitbag players, and encourage those on the fence to get their act together. I'm not dismissing the concerned noted above.
I am simply pointing out that stricter enforcement and punishment of irresponsible and disrespectful behavior would reduce occurrences like the one being discussed to such a rarity that no one would really need to bother with it. In healthy Diplomacy communities NMRing and CDing games is shunned not only by the administrators and GMs, but by the body of players as well. In PBEM Diplomacy communities your reputation and reliability is what gets you invited to play. We at VDip should really exercise patience in starting up games, and take the necessary time to fill out a roster of players for games full of players with a proven track record. Obviously there will occasionally be new players with no capacity to prove reliability. But if getting into games is made difficult without it, new players will see the value in earning a reliable reputation.

Someone recently surmised that there are 500+ active players here. That sounds a bit high to me, but for the sake of discussion, let's use that figure. If stricter policies chased away 50% of the active player, but left 250 responsible players who seldom to never CD, and rarely NMR, wouldn't the overall result on game quality be better? I think what we'd see is an initial exodus of those who cannot cope with disciplined enforcement, but we would also see many slackers tightening up their behavior
Mercy (2043 D)
11 Aug 18 UTC
(+3)
@RUFFHAUS

Players who dislike NMRs very much already have a few options at their disposal in game creation:

- One can set high RR requirements. (Though the point can be made that RR isn't always accurate. For example, I haven't missed a single phase for years, but my RR is still R94 because I CD'd at the start of my vdip 'career'. Other players who consistently NMR once a game or so can have the same RR as I have.)
- One can even create a game with settings such that when anyone NMRs, that person immediately goes into Civil Disorder and the phase gets extended.

So I don't really see the need.
Mercy (2043 D)
11 Aug 18 UTC
I'd like to add, though, that I would applaud the addition of some rules-page describing RR and its effects it can have on your ability to join games, that can be easily found by new players. That may help to reduce the number of NMRs.
Strider (1648 D)
11 Aug 18 UTC
(+1)
@ruffhuas what are examples of harsher penalties for CDs?
GOD (1718 D Mod (B))
13 Aug 18 UTC
On a sidenote and almost entirely unrelated: the numbers of active players, running games etc. can always be found at the very bottom of the site, even if you aren't logged in.

Also +1 for Mercy, all the tools are available.

The fog map issue is bothering though, that's quite right.
Frozen Dog (1081 D)
13 Aug 18 UTC
Right now I see "Playing: 521"

So does that mean that 521 different accounts are in at least one active game?
Enriador (1491 D (B))
14 Aug 18 UTC
>does that mean that 521 different accounts are in at least one active game?

Yes. Not sure if Paused games count though.
Enriador (1491 D (B))
15 Aug 18 UTC
(+1)
>Not sure if Paused games count though<

They do. =P


21 replies
FirstPreviousNextLast
Back to top