What about instead of a road rule (which on the other hand i don't know how to do), we just make a province that is twice as long. That way you could move faster by that province than by it's surroundings.
I don't talk about leaving the forum completely, but about having a quick talk and then get here the ideas we got in IM.
aboutthe size South america has way less provinces in the WWIV than in the conquest of south america. Samely, Europe is trice as big in clasical than in World Diplomacy. It's not about the actual size, but about the relative size. I can imagine each kingdom having around 4 or 5 provinces. ie: King's Landing, Dragonstone, MaidenPool, Harrenhal, King's Wood, Stony Sept, Deep Den, Casterly Rock, Riverrun, The crag, Silverhill & Crackehall, making a 2-3 provinces high line from east to west.
Or Dorne divided into Sunspear, Salt Shores, Yronwood, Starfall, King's Pass
Or the Vale divided into: The Fingers, The Vale, Gulltown, The Eyrie, and the Bloody Gate (being the eyrie a very small province in the middle of the Vale, thus inexpugnable)
If you have a better idea, let me know. Of course, the north would have more provinces, and more scattered SC (Winter's coming indeed). But the would also be bigger, so in the en it willl have like: The Wall + The gift + Last heart + stony shore + Deepwood + winterfel + White Harbor + Barrowlands + moat cailin + Greywater + Flint's Finfer + The twins (not all homeland, of course) And SC's in like 5 of them (there are 12). So 4 SC's in the whole north, and 1 SC more in the twins. Resembles italy?