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Anon (?? D)
15 Jul 20 UTC
Need a mod. gameID=44643
I started a game of Imperial variant, and made it anonymous and no press, so that all diplomacy could be conducted on discord. the game has begun and I am struggling to identify players. can someone help me? i think i need a mod, and dont know how to summon one.

https://www.vdiplomacy.com/board.php?gameID=44643
1 reply
Open
idk how to design maps
I have a map idea that i want to be put into Badfrog's game "Conspiracy" but the problem is i have no idea how to do anything past the drawing & colouring of the map. Can anyone help?
0 replies
Open
umbletheheep (1023 D)
10 Jul 20 UTC
(+1)
Richard Sharp's Game of Diplomacy
The latest issue of the Briefing highlights a review of Richard Sharp's Game of Diplomacy: https://mailchi.mp/3f2f22188a1d/staying-sharp.

Be sure to subscribe to the Briefing for more weekly updates: www.diplomacybriefing.com/
0 replies
Open
bsiper (1281 D)
07 May 20 UTC
Variant Dev Thread: New York
Hello, does anyone want to join the first playtest of the New York variant?
https://vdiplomacy.com/board.php?gameID=43373
Comment here if you want in, and I'll PM the password!
37 replies
Open
The Ambassador (1941 D (B))
27 Jun 20 UTC
Tiger King themed game
Hi folks - started a new game that I'm keen to get people's thoughts on...
5 replies
Open
DaveSpermbank (1026 D)
30 Jun 20 UTC
How do I add a new variant?
I have a new idea for a variant, and i would like to submit it. What are the requirements, etc? Thanks!
2 replies
Open
Swede03 (1517 D)
26 Jun 20 UTC
Difference between Fog of War and Classic
I was looking at the stats for Classic Fog of War and comparing them to the stats for classic
3 replies
Open
ubercacher16 (2230 D)
22 Jun 20 UTC
(+1)
Live Chaos
Join this live chaos game for the funzies.

https://www.vdiplomacy.com/board.php?gameID=44095
19 replies
Open
umbletheheep (1023 D)
22 Jun 20 UTC
Nexus Gunboat Tournament
Signups end on June 28th. Go to https://discord.gg/P5vyvz8 to join.
10 replies
Open
DaveSpermbank (1026 D)
21 Jun 20 UTC
How do i access private messages?
It is pretty simple on webdip. how do i get to them on here? thx
2 replies
Open
Need some help with understanding the 'extends due to missed turns' mechanism
Hi All!

So, I have a turn I just missed (I'm a bad person). What surprised me is that the turn processed with all of my units having "hold" orders.
6 replies
Open
Anon (?? D)
19 Jun 20 UTC
Testing
https://vdiplomacy.com/board.php?gameID=44297

hi
1 reply
Open
Fastest way to find a mod
Need to get one urgently.
How?
Thanks.
1 reply
Open
umbletheheep (1023 D)
14 Jun 20 UTC
Nexus Cold War Tournament
Looks like the Nexus is going to do a Cold War tournament too (they did one last summer also) in a week or so. So if you want a second chance or just really love Cold War you can go to https://discord.gg/P5vyvz8.
6 replies
Open
North America Minor Powers
So far it seems pretty balanced but I may need to run another test to make sure.

HelloMyNameIsBob (1198 D)
12 May 20 UTC
(+1)
https://vdiplomacy.com/board.php?gameID=43542

PM me for invite code.
Only 1 more slot open
Swede03 (1517 D)
13 May 20 UTC
(+1)
I looked at the map and here is the feedback I have:
Cahuila is more commonly spelled Coahuila
Nova Scotia should be New Brunswick
Way too many territories have cardinal directions in their names.
Greenland literally cannot interact with another power in the first year
drano019 (2851 D Mod)
13 May 20 UTC
(+1)
Another thing I'd note is that Greenland has little choice in their start. If they want to match the other two powers with 2 first year builds (which, in a 3 player map, giving up an early build is a dangerous gambit), then they have to take BAFF and NEW. They have no other options. Sure they could try to gain positioning by moving to North Atlantic Ocean or West Arctic/Arctic Arch, but neither of those gives a major advantage, and almost always I suspect greenland will take the 2 SCs. Perhaps an island chain from Western Greenland to Elle to Victoria would allow Greenland some flexibility to choose a direction?

The person with the most options is really Mexico. They have 4 SCs to choose from (Cuba, South East, Great Lakes, and Rocky Mountains), 3 of which no one can contest (Great Lakes, South East, Cuba), and the last one, if Alaska contests it, they willingly give up a build to do so (although so does Mexico).
Ok
KingOfSwords (1497 D)
13 May 20 UTC
I'd say Mexico's early advantage might not always be such a great thing for them. In a 3-player game, one player taking an early lead will often encourage the other two to work together to stop them.
Fake Al (1747 D)
13 May 20 UTC
I might suggest splitting a sea region off of NPO that would border Hawaii, Bering, and MPO. Also one off NAO bordering ELS and MAO. Might help reduce any naval stalemates and make Hawaii harder to defend. But take my suggestions with a grain of salt :P
KingOfSwords (1497 D)
13 May 20 UTC
(+1)
I think Fake AI's idea of splitting NPO has merit. An island center touching 3 puddles seems like a good design feature. On the other hand, I'm not sure about splitting NAO. That would create another space that touches zero centers, which is something that the classic map strongly avoids. The only classic spaces that touch no centers are London and Tunis, which are centers themselves.
Fake Al (1747 D)
13 May 20 UTC
That's a good point, KOS. Looking more at the map, stalemates around NAO might not be a huge issue since there's coastal centers that border it.

But I do think it's necessary to put another region bordering Hawaii.
Okay
A lot of people have said something about how Greenland cannot interactive with anybody else in the first year. Any suggestions on what territories to add/delete/move to change this?
Bonatogether (1121 D)
22 May 20 UTC
Perhaps remove two of the Greenland centers and give them Newfoundland and Baffin Island instead. Also, I think you should merge Northwest Territories and Nunavut. However, I've never made a map so this advice is probably crap.
Maybe I should add another country?
KingOfSwords (1497 D)
22 May 20 UTC
I like the fact that you have exactly 3 powers, each at a corner of the basically triangular continent of North America.
After I added a new territory the IA orderface around the new terriotory now does not highlight adjacent terrs or show movement arrows
And it seems like some orders are not going thru
Ok now the orders work but there are still problems with IA


16 replies
Caustic (827 D)
12 Jun 20 UTC
Help
Can some tell me all that is needed to create a variety or point me in the right direction?
2 replies
Open
David E. Cohen (1000 D)
10 Jun 20 UTC
(+1)
New Dip AI Article
If you are interested: https://venturebeat.com/2020/06/10/deepmind-hopes-to-teach-ai-to-cooperate-by-playing-diplomacy/amp/
3 replies
Open
WumbologyDude (1000 D)
12 Jun 20 UTC
(+1)
Touchy Diplomacy
I'm not sure if I can advertise games on this forum but I started a Touchy diplomacy game called Touchy Diplomacy. I've really wanted to try it out so I would love it if I could get some people to get the game started!
1 reply
Open
CalvinWallC (1226 D)
05 Jun 20 UTC
(+10)
Black Lives Matter
I saw that WebDip has put a little header on their website in support of Black Lives Matter and the protests in the United States. I thought it was a really good way to use their platform for good and I was wondering if Vdip could do something similar?
56 replies
Open
OrdinalSean (998 D)
12 Jun 20 UTC
What is a "turn"?
I was just wondering what counts as a turn, for example for "extend the first X turns". Is "Spring 1901" a turn, or does it count all phases, or does it count the movement and build phases but not retreat?
1 reply
Open
Lukas Podolski (1234 D)
11 Jun 20 UTC
Perfidious Zine
Issue 3 was out in May, does anyone know if Issue 4 is out yet?
1 reply
Open
AJManso4 (2318 D)
03 Jun 20 UTC
Reliability
Is it possible to increase reliability rating? I know i can take over games to get unexcused turns back, but does that increase reliability?
4 replies
Open
Anon (?? D)
06 Jun 20 UTC
Cllasic game - all SC's are contries
please join this game:
https://vdiplomacy.com/board.php?gameID=44026
1 reply
Open
d.a.barchipelago (1726 D)
26 May 20 UTC
(+3)
Suggestion: Close chat option
On large variants, having lots of chats open makes the mobile interface quite cumbersome. It'd be nice if we could close chats, or if chats with dead people closed automatically.
9 replies
Open
Lagaroth (1073 D)
29 May 20 UTC
(+2)
How to do a proper convoy
Is this how to convoy? https://vdiplomacy.com/board.php?gameID=43159
9 replies
Open
Titus (1572 D)
21 Jun 19 UTC
(+3)
How to Create Group Chat Feature for the Site
Does anyone know how a group chat feature could be implemented to allow players to initiate a chat with a selected sub-group of the players in a game. Below is the idea i thought of how to implement. Maybe someone has some more specific useful ideas and any idea how easy and the cost to implement. My idea to implement is in following response

23 replies
Open
GOD (1850 D Mod (B))
24 May 20 UTC
TELECONFERENCE GAME SUNDAY
A friends of mine and I want to play a live game next Sunday, but with voice negotiations through discord. We've tried that once already and it works really well, pretty close to ftf.
6 replies
Open
Samuel, o Louco (824 D)
29 May 20 UTC
Which font do you use to make texts in diplomacy variants?
I'm trying to create a variant in Photoshop, but I don't know which font to use to write the names of the places; it gets foggy when it is very small. Does anyone know what kind of font I use?
4 replies
Open
Aelfred Smith (1051 D)
26 May 20 UTC
Absolute War
Hello all

We are trying to start a Gobble Earth game and we need a lot of people. You are welcome to join.
1 reply
Open
New Concept: Squadrons
This is just an idea I had: What if there were squadrons (a group of planes) in vDip?
They would be able to go on both land and sea territories, but of course there's a catch, or they would be OP.
The catch: They would not be able to capture territories.
Any thoughts?
6 replies
Open
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