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I think they have one of these for WebDip, so I figured I might as well make one for VDip too. Post on this thread or send me a PM with your location (no need to be precise with this - you can just give a nearby city if you want to) and I'll add you to the map.
http://goo.gl/maps/EPgiV - This link is also on my profile page, so it can still be found when this thread dies.
Hello. Just signed up because I wanted to ask some questions.
What are the differences between vDip and webDip? Why do they look so similar? Was there a schism somewhere along the way? Are they two separate sites; can I have an account at each? Opinions of webDip?
gameID=13235 This was one of the most irritating games I have ever played. I was Spain. I posted a thread a few weeks back about being aware of SCs needed to win. This was the reason.
Are you like me and had people describe the NBA Finals to you as the "old" Spurs against the "young" heat? There are exactly three players on the Heat's 15 player roster who are younger than the mean age of the Spurs 15 man roster. The median aged Spur is Tiago Splitter. For the Heat it is Udonis Halam. Five year age difference for those of you scoring at home.
Hello everyone, I've been developing another (very different) variant on the lab. This one is Europe during the First Crusade. I'm starting my first test game so I need 6 others to join. The link is here http://lab.vdiplomacy.com/board.php?gameID=94 Tell me what you think and join up!
here's the game url. Germany is crippled, but your entry could turn the tide... not gonna tell you which side to pick, but I think it'll be clear what choice must be made. good luck.
Stemming from the recent thread re: cooking recipes, I came up with an idea for a game. This is directed particularly at Guaroz, mainly because he expressed interest in the culinary arts, and hails from Italy; however, the offer is there for anyone else who might be interested. Please read below.
I am leaving for my honeymoon on Monday and have recently learned I will have no internet connectivity while I'm gone. I currently have 5 open games: Alcavre, Mystery Diplomacy, Celtic Britain, Indians of the Great Lakes and Colonial 1885 (though I expect Mystery Countries and possibly Celtic Britain to be resolved by monday).
If anyone will do me the favor I would appreciate it. I don't want to CD in my games and I have never missed a turn.
About the Italian Rinascimento variant, it's one of my favorite variants and definitely one of the more meticulously made ones, but "Tyrrhenian Sea" is misspelled :/
gameID=14376 Autumn 1903. Notice that three units (Sevastopol, Black Sea, and Wales) were simultaneously ordered to Armenia, none of them under support. The move from Wales succeeded; the others did not.
This should be considered an error and bug-checked in the Ankara Crescent variant.
On a suggestion from PE, I am interested in finding those people on this site who like to play competitive Diplomacy - the way it was first created. No pre-arranged draws, no unbreakable alliances...play to win, just like the objective says.
hi! i will be away during the next weekend, including friday, and i am afraid i wont be able to charge my smartphone or get internet access otherwise...as i have quite some games, it would be nice if two or three of you could take over for the time :)
Please, new request : units sorted by alphabetical order on the orders sheet.
I am playing my first Modern Diplomacy II game and I have had the HUGE pleasure to notice that my units are sorted by alphabetical order on the orders sheet !
It is so much easier and clearer to find my units that way ! Would it please be possible that units are sorted by alphabetical order on the orders sheet in every variant ?
I have found that the order of the territories in the drop down varies even by browser. On Firefox on PC, the units directly connected are displayed nicely at the very top, but on the Mac and on Chrome, I have noticed that the "local" centers are scattered throughout the list, many times near the very bottom.
What I have noticed is that units are placed in the list according to the moment they were created : the oldest units being on top of the list. As a consequence, some units created at the same time in a specific sector will appear to be together on the order sheet, at least some time.
One of the problems is that, since our units move (almost) all the time, their "positions" change from turn to turn in the list. But in fact it is their "names" that change. Anyway, since the list always changes, it is even impossible to memorize it.
When I have many units, I have to find them by using CTRL+F and the first letters of the space in which they are.
In my Modern Diplomacy II game, thanks to the alphabetical order, I can find any unit in less than one second ! What a pleasure and what a gain of time :)
OHHH That's why Modern is so unconfortable every time I play it! I never find my units' order line!... Mm... Sorry Ret... I would like to have also Modern with units sorted in the list according to the moment they were created. But perhaps I'm the only one... more opinions, guys?
Now that Retellion mentions it, I remember playing a couple Modern games and marveling at how easy it is to find units, if my memory serves me. I think it would be nice to have the alphabetical order in other variants too.
I prefer the current chronological creation based sorting of existing units to alphabetical sorting. While I think that sorting in the drop downs menus is intuitively correct as an alphabetic choice, I don't think of my existing units that way. and short of a way to sort existing units regionally, I like being able to find first built/last built.
When I play PBEM games I group my orders into regional clusters that make it easier for me to study and double check my orders, but it also makes it easier on GMs who adjudicate the game. I think that the sorting of existing units by alphabetical order is evidence of an addition to the Real Politik adjudication system, which presents orders this way. I find this distracting as a player (and a GM). So my vote would be to leave the game interface as is.
Hey, I would like to suggest an feature for NMR. All units will automatically do support-hold to any friendly units. This should help out with the unbalanced issue a lot.
The rules of the game was made so many years ago, not in the age of the internet. It was made for a bunch of people gather in the room playing with the board games. There was no NMR problem with the board games.
Now that we are in the internet age, we should revise the game rules to address new problems introduced by the internet.
Meep, face-to-face (FTF) games have strict rules about the amount of time allowed between turns. If you fail to observe the deadlines, in a FTF game, all of your units hold. If a player leaves the table because his wife calls him home for dinner, his nation goes into civil disorder, and all units hold. The rules are still the rules. Nothing has changed. There is no 'internet problem' excusing NMRs. NMRs in the online game environment are overwhelmingly a result of player negligence and apathy. You're proposed solution is changing the rules of the game (and not for the better). Such self supporting methods have been implemented in several communities and they do far more harm then good. NMRs and any resulting imbalance (because it cuts in multiple directions aside from the assumed easy gains) are part of the online landscape. They are to be expected, endured, and overcome. The answer to the epidemic is to hold players accountable for their play, not to create safety nets to protect them and reward their negligence and apathy.
I am not requesting auto support to protect the people who left the game. I am requesting auto support to protect people who are staying in the game. I don't want to see my neighbors suddenly grew so strong picking piece-meal SCs from those NMRs.
In my very first game of Diplomacy, introduced by a High School teacher, he was the game master and conducted the defense of the country without a player. We had two teams each of 6 players. Italy was not played and my teacher will run the defense for Italy when it's under attacked. It's much harder to attack a country with has auto-defense, thus balanced things out.
@Mapu: Like I said, you can test this by creating a variant (maybe use the classic map). If you set 1 or 2 countries without any player you can test your code. If everything work I will set up your variant here and we all can play test this.
Is there anyway we can have these sort options for the dropdown menu where we choose where to move/support/convoy to and from? This is so useful for finding units to order, it would be great to have it applied on the dropdown menus too.
You can find the vDip code here: https://github.com/Sleepcap/vDiplomacy The javascript-code is in the javascript directory. Ask me anything you need to know about the code.
Here is how I find the possible destinations for my orders :
1° I click "move", "support move" or whatever order I want.
2° Then, of course, I click on the black triangle that shows the possible destinations.
3° Then, I never use the mouse for the rest of the operation. Instead I use my keyboard : I hit the first letter(s) of the destination that I want (that selects automatically the desired destination) and then I hit "Enter".
-> That allows me to find RIGHT AWAY the destination that I want but also it avoids any misorder because of the mouse.
Good news, we have alphatized dropdown menus now! :) Though, I'm not sure about who I have to thank, aside Oli.
Anyway, I want to bring to your attention one issue. I'm in a WWIV game in which basically every sea space has a fleet in it. So I was putting in a move order for an army from a coastal space to another adjacent. The dropdown showed me about 120 options in strict alphabetical order, and the only 3 "via land" options were mixed among the others. The adjacent territory I was looking for was the 104th, beginning with one of the last letters. So: wouldn't it be better, if feasible, to have the "via land" options at top and the "via convoy" at bottom, keeping each subgroup alphabetically listed?
Really? well, it could be. I couldn't tell, because it's years I use Firefox. Never noticed anything different, though, the few times I used other computers. Anyway, I've always found via-land territories listed before via-convoy ones, both subgroups sorted in who-knows-what order. So when yesterday I found all territory listed alphabetically, I thought that someone had made something on the code.