A bit late, but anyhow...
Leprechauns EoG:
So this was basically my second Haven game too, so based on what I saw on my last game, I had no choice but to either ally with the Elves against the Ogres or the other way around if I wanted to stay alive.
Year 1:
The Magicians were the first one to contact me, even though we had the undead putting a barrier between both of us. Thus, preventing any kind of ''war'' between both of us straight at the beginning. In any case, he offered peace, so why not? In any case, I wanted to take care of the Ogres or Elves alliance as soon as possible. I tried contacting the undead, but the were kinda slow.
So then I contacted both the Elves and the Ogres, the Elves never quit answered me, so I guess I opted for an alliance with the Ogre cause at least there were some communication between both of us. I was a bit doubtful of my alliance with the Ogre after having seen that there had been no agressive manoeuvers conducted by the Ogres against the Elves, but I also knew that I had the upper hand against the Elves.
During that time, I started arguing with the Undead and the conversation ended up as a conflict between both of our nations.
Year 2:
Defeated the Elves, the Ogres agreed to help me destroy them during autumn, I started to trust him a bit more. The undead problem was still a pain in the ass though. I managed to get Enchanted Island by taking advantage of the war between Samurais and Hobbits in the east, no one saw it coming. I kinda had an agreement of Non-Agression with the Samurai so I wasn't scared of him attacking, he was starting to lose all of his SCs anywais.
Year 3
Magicians helped we weaken the undead, thanks to that, I would not need to worry about the undead anymore. Back in the east, Samurai and Hobbits are getting weaker, Magicians and Ogres are getting bigger.
The Ogres built a fleet he sent into Three River Lake, but his only way out was by getting though my SCs (initially the Elves SCs)... I was forseeing a major stab there, kinda on guard, asking a lot of questions. Still chose to trust him since I wanted to take fully care of the Undead before initiating anything else.
Year 4
So the Ogres went through my SC, but did'nt stay there, so they didn't steal my SC... ouff what a relief. But what the hell? Why would he send it to NRL? There's nothing over there and it's far from the Ogre territory...? He says it's to help me, he wants a strong ally. Sounds cute and all, but still fishy, I'm trying to stay on guard but I still know (and that when on till the end of the game) that if the Ogres were to attack me, he would have the upper hand and I would end up being destroyed. As for the Undead, well it's more like scavenging, there's almost nothing left. I instaured a DMZ with the Magicians which was pretty clear, so no worries over there.
Year 5
The Undead are destroyed, the Ogres are getting more and more trustworthy and... I forgot to send my orders in spring... Funny thing is it didn't change anything, I had a DMZ with the Magicians and things were going well with the Ogres. This year we agreed to attack the Dwarves so plans of going to the underworld were underway and I had the plan to clean all of the Dwarves SCs on that little Island.
Years 6-7
Basically the same stuff, a lot of communication with the Ogres, plans for the conquest of the underworld, me trying to get his SCs on the Island and the Ogres and I taking advantage of the slowly dying Wizards to take his SCs. The dwarves never were a threat offensively, but damn they had a good defense!
The Ogres and I were starting to take about a possible three way. Since the Faeries were huge and pretty friendly we wanted to include them in it too. We though that after the dwarves, there would be a war between Pirates, Trolls and Magicians, weakening the three of them, and after an alliance with the Magicians, we could stab them and take control of the western part of the map. The Fearies would clean the Western + Northern part and Voila, we would had a three way.
Year 8-9
So the Dwarves are dead, let's go for the Trolls and Pirates, but things are getting complicated, especially for the ogres with their fleets... Things aren't as easy as we thought... Ogres are thinking about attacking the Faeries but that seems like something that would be way to difficult to achieve. We decide to clean off the weak nation, sit back and watch what will happen.
Year 10-11-12
So basically, the Fearies are with the Gnomes, the Magicians are with the Rogues and I am with the Ogres... This year we waited, hoping that shit would hit the fan between Gnomes and Magicians, getting thus the Rogues and Faeries involved. We would ally with the strongest, take what is left of the SCs, and perhaps finish this on a four way.
But nothing happened, I opted for a ''get rid of the weak and let's finish this'' it wasn't going anymore either.
I was groing more and more worried about the Ogres however, I know they could have just attacked me pretty easily and take a couple of SCs, but I kept trusting him, believing that Diplomacy ain't just about stabbing and that an alliance CAN work out for a full game.
Reading the EoG, I see that I wasn't wrong at all about groing worried about the Ogre's last stab. Nevertheless, it has been one of the strongest alliance I ever had.