@YCHTT
1) Ok
2) Yeah 3.1 is not expressed perfectly. Of course not everyone is to blame. Actually we think that noone is really to blame, since we found many more causes that discourage players TOing CDs. I put 3.1 there as a reminder of what has been said before. Is it a cause? Well, if MORE people TO CD, then there would be LESS games staying in an "Open" status. Right?
@Devo. I'm going to put it in the list if you think it's a cause, because I'm not the one who decides what is a cause and what is not. I guess it'll be a exciting discussion! :-)
I just hope we won't lose sight of the general problem we want to solve. That's why I tried to "filter" it. I'll type just "PPSC": please tell me if you have a better phrase that summarizes your thought.
Just for pleasure of discussion, now.
What you said can be right, especially if you see it from a FtF player's perspective. But since we're talking about causes, my doubts about considering it as a cause are mainly 2:
1) Please look at the example I provided last Thursday. I can make a hundred examples like that one. Shouldn't we consider WTA as a cause as well, then?
2) If so many users like, create, join and play PPSCs (IDK if there's a stat, but I feel that PPSC games could be the majority), then how could be PPSC a cause for users to not TO those games? Users like PPSCs! They look for them!
That's why I said we shouldn't get into preferences. I've heard people saying that gunboats are not real Diplomacy, or that anonymous aren't real Diplomacy, and I've heard this kind of philosophical discussion about almost every single preference you can set as you create a game. Noone is right and noone is wrong, I believe. Just preferences. Not causes, otherwise each preference could be a cause.
PS. 2.1 and 2.2 are not "my" items. Someone else said them. I found them being causes (even agreeable causes, although I don't love them) so I copy/pasted them. I warned there could be some "edit" in order to put them into a summarized cause-form. Then noone objected anything. Until nobody does, I think we should call them "our" items.