Finished: 01 AM Thu 11 Jul 24 UTC
Pot:
14 -
Spring, 1908,
Finished
2 excused NMR / regain after 5 turn(s) / extend always
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
TheHapsburg |
1000 -> 1055 |
Drawn (17 SC) |
42% |
83% |
55 |
juulaaay |
1000 -> 1055 |
Drawn (10 SC) |
42% |
83% |
55 |
TheDreadPirate |
1000 -> 1055 |
Drawn (7 SC) |
42% |
83% |
55 |
LuckyIke |
1482 -> 1432 |
Defeated |
71% |
0% |
-50 |
SnakyBean |
1490 -> 1440 |
Defeated |
71% |
0% |
-50 |
LetsAllBeatMike |
1000 -> 967 |
Defeated |
42% |
0% |
-33 |
MaxJ27 |
1000 -> 967 |
Defeated |
42% |
0% |
-33 |
TheHapsburg (Drawn / 17SCs / 1000->1055) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
juulaaay (Drawn / 10 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
TheDreadPirate (Drawn / 7 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
LuckyIke (Defeated) |
25% |
100% |
75% |
33% |
65.95 |
16.53 |
SnakyBean (Defeated) |
24% |
100% |
76% |
33% |
65.95 |
16.61 |
LetsAllBeatMike (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
MaxJ27 (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
|
55 |
juulaaay (Drawn / 10SCs / 1000->1055) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
TheHapsburg (Drawn / 17 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
TheDreadPirate (Drawn / 7 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
LuckyIke (Defeated) |
25% |
100% |
75% |
33% |
65.95 |
16.53 |
SnakyBean (Defeated) |
24% |
100% |
76% |
33% |
65.95 |
16.61 |
LetsAllBeatMike (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
MaxJ27 (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
|
55 |
TheDreadPirate (Drawn / 7SCs / 1000->1055) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
TheHapsburg (Drawn / 17 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
juulaaay (Drawn / 10 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
LuckyIke (Defeated) |
25% |
100% |
75% |
33% |
65.95 |
16.53 |
SnakyBean (Defeated) |
24% |
100% |
76% |
33% |
65.95 |
16.61 |
LetsAllBeatMike (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
MaxJ27 (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
|
55 |
LuckyIke (Defeated / 0SCs / 1482->1432) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
TheHapsburg (Drawn / 17 SC ) |
75% |
0% |
-75% |
33% |
65.95 |
-16.53 |
juulaaay (Drawn / 10 SC ) |
75% |
0% |
-75% |
33% |
65.95 |
-16.53 |
TheDreadPirate (Drawn / 7 SC ) |
75% |
0% |
-75% |
33% |
65.95 |
-16.53 |
SnakyBean (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
LetsAllBeatMike (Defeated) |
75% |
0% |
-75% |
0% |
65.95 |
0 |
MaxJ27 (Defeated) |
75% |
0% |
-75% |
0% |
65.95 |
0 |
|
-50 |
SnakyBean (Defeated / 0SCs / 1490->1440) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
TheHapsburg (Drawn / 17 SC ) |
76% |
0% |
-76% |
33% |
65.95 |
-16.61 |
juulaaay (Drawn / 10 SC ) |
76% |
0% |
-76% |
33% |
65.95 |
-16.61 |
TheDreadPirate (Drawn / 7 SC ) |
76% |
0% |
-76% |
33% |
65.95 |
-16.61 |
LuckyIke (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
LetsAllBeatMike (Defeated) |
76% |
0% |
-76% |
0% |
65.95 |
0 |
MaxJ27 (Defeated) |
76% |
0% |
-76% |
0% |
65.95 |
0 |
|
-50 |
LetsAllBeatMike (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
TheHapsburg (Drawn / 17 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
juulaaay (Drawn / 10 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
TheDreadPirate (Drawn / 7 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
LuckyIke (Defeated) |
25% |
0% |
-25% |
0% |
65.95 |
0 |
SnakyBean (Defeated) |
24% |
0% |
-24% |
0% |
65.95 |
0 |
MaxJ27 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
MaxJ27 (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
TheHapsburg (Drawn / 17 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
juulaaay (Drawn / 10 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
TheDreadPirate (Drawn / 7 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
LuckyIke (Defeated) |
25% |
0% |
-25% |
0% |
65.95 |
0 |
SnakyBean (Defeated) |
24% |
0% |
-24% |
0% |
65.95 |
0 |
LetsAllBeatMike (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)