Finished: 04 PM Fri 23 Feb 24 UTC
Pot:
25 -
Spring, 1954,
Finished
1 excused NMR / regain after 5 turn(s) / extend always
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
lambda.nrx |
1362 -> 1412 |
Drawn (38 SC) |
41% |
88% |
50 |
VanZ |
1431 -> 1478 |
Drawn (36 SC) |
46% |
88% |
47 |
Šmajdalf |
1895 -> 1853 |
Defeated |
76% |
0% |
-42 |
alarix |
1395 -> 1368 |
Defeated |
43% |
0% |
-27 |
武神 |
1408 -> 1380 |
Defeated |
44% |
0% |
-28 |
lambda.nrx (Drawn / 38SCs / 1362->1412) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
VanZ (Drawn / 36 SC ) |
46% |
50% |
4% |
0% |
54.74 |
0 |
Šmajdalf (Defeated) |
23% |
100% |
77% |
50% |
54.74 |
21.17 |
alarix (Defeated) |
48% |
100% |
52% |
50% |
54.74 |
14.21 |
武神 (Defeated) |
47% |
100% |
53% |
50% |
54.74 |
14.41 |
|
50 |
VanZ (Drawn / 36SCs / 1431->1478) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
lambda.nrx (Drawn / 38 SC ) |
54% |
50% |
-4% |
0% |
54.74 |
0 |
Šmajdalf (Defeated) |
26% |
100% |
74% |
50% |
54.74 |
20.37 |
alarix (Defeated) |
52% |
100% |
48% |
50% |
54.74 |
13.12 |
武神 (Defeated) |
51% |
100% |
49% |
50% |
54.74 |
13.32 |
|
47 |
Šmajdalf (Defeated / 0SCs / 1895->1853) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
lambda.nrx (Drawn / 38 SC ) |
77% |
0% |
-77% |
50% |
54.74 |
-21.17 |
VanZ (Drawn / 36 SC ) |
74% |
0% |
-74% |
50% |
54.74 |
-20.37 |
alarix (Defeated) |
76% |
0% |
-76% |
0% |
54.74 |
0 |
武神 (Defeated) |
75% |
0% |
-75% |
0% |
54.74 |
0 |
|
-42 |
alarix (Defeated / 0SCs / 1395->1368) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
lambda.nrx (Drawn / 38 SC ) |
52% |
0% |
-52% |
50% |
54.74 |
-14.21 |
VanZ (Drawn / 36 SC ) |
48% |
0% |
-48% |
50% |
54.74 |
-13.12 |
Šmajdalf (Defeated) |
24% |
0% |
-24% |
0% |
54.74 |
0 |
武神 (Defeated) |
49% |
0% |
-49% |
0% |
54.74 |
0 |
|
-27 |
武神 (Defeated / 0SCs / 1408->1380) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
lambda.nrx (Drawn / 38 SC ) |
53% |
0% |
-53% |
50% |
54.74 |
-14.41 |
VanZ (Drawn / 36 SC ) |
49% |
0% |
-49% |
50% |
54.74 |
-13.32 |
Šmajdalf (Defeated) |
25% |
0% |
-25% |
0% |
54.74 |
0 |
alarix (Defeated) |
51% |
0% |
-51% |
0% |
54.74 |
0 |
|
-28 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)