Finished: 02 PM Sun 29 Jul 12 UTC
Pot:
70 -
Autumn, 1909,
Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
dsterris |
1000 -> 1093 |
Won (19 SC) |
50% |
100% |
93 |
edlazarus |
1039 -> 1074 |
Survived (10 SC) |
52% |
83% |
35 |
glazarus |
1000 -> 1002 |
Survived (5 SC) |
50% |
67% |
2 |
Apthayer |
1000 -> 967 |
Defeated |
50% |
0% |
-33 |
mlaz |
1000 -> 967 |
Defeated |
50% |
0% |
-33 |
Mterris |
1000 -> 967 |
Defeated |
50% |
0% |
-33 |
lazzzzzarus@gmail.com |
1000 -> 967 |
Defeated |
50% |
0% |
-33 |
dsterris (Won / 19SCs / 1000->1093) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
edlazarus (Survived / 10 SC ) |
48% |
100% |
52% |
24% |
65.95 |
8.35 |
glazarus (Survived / 5 SC ) |
50% |
100% |
50% |
39% |
65.95 |
12.99 |
Apthayer (Defeated) |
50% |
100% |
50% |
55% |
65.95 |
17.99 |
mlaz (Defeated) |
50% |
100% |
50% |
55% |
65.95 |
17.99 |
Mterris (Defeated) |
50% |
100% |
50% |
55% |
65.95 |
17.99 |
lazzzzzarus@gmail.com (Defeated) |
50% |
100% |
50% |
55% |
65.95 |
17.99 |
|
93 |
edlazarus (Survived / 10SCs / 1039->1074) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
dsterris (Won / 19 SC ) |
52% |
0% |
-52% |
24% |
65.95 |
-8.35 |
glazarus (Survived / 5 SC ) |
52% |
100% |
48% |
15% |
65.95 |
4.77 |
Apthayer (Defeated) |
52% |
100% |
48% |
30% |
65.95 |
9.54 |
mlaz (Defeated) |
52% |
100% |
48% |
30% |
65.95 |
9.54 |
Mterris (Defeated) |
52% |
100% |
48% |
30% |
65.95 |
9.54 |
lazzzzzarus@gmail.com (Defeated) |
52% |
100% |
48% |
30% |
65.95 |
9.54 |
|
35 |
glazarus (Survived / 5SCs / 1000->1002) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
dsterris (Won / 19 SC ) |
50% |
0% |
-50% |
39% |
65.95 |
-12.99 |
edlazarus (Survived / 10 SC ) |
48% |
0% |
-48% |
15% |
65.95 |
-4.77 |
Apthayer (Defeated) |
50% |
100% |
50% |
15% |
65.95 |
5 |
mlaz (Defeated) |
50% |
100% |
50% |
15% |
65.95 |
5 |
Mterris (Defeated) |
50% |
100% |
50% |
15% |
65.95 |
5 |
lazzzzzarus@gmail.com (Defeated) |
50% |
100% |
50% |
15% |
65.95 |
5 |
|
2 |
Apthayer (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
dsterris (Won / 19 SC ) |
50% |
0% |
-50% |
55% |
65.95 |
-17.99 |
edlazarus (Survived / 10 SC ) |
48% |
0% |
-48% |
30% |
65.95 |
-9.54 |
glazarus (Survived / 5 SC ) |
50% |
0% |
-50% |
15% |
65.95 |
-5 |
mlaz (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Mterris (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
lazzzzzarus@gmail.com (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
mlaz (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
dsterris (Won / 19 SC ) |
50% |
0% |
-50% |
55% |
65.95 |
-17.99 |
edlazarus (Survived / 10 SC ) |
48% |
0% |
-48% |
30% |
65.95 |
-9.54 |
glazarus (Survived / 5 SC ) |
50% |
0% |
-50% |
15% |
65.95 |
-5 |
Apthayer (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Mterris (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
lazzzzzarus@gmail.com (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
Mterris (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
dsterris (Won / 19 SC ) |
50% |
0% |
-50% |
55% |
65.95 |
-17.99 |
edlazarus (Survived / 10 SC ) |
48% |
0% |
-48% |
30% |
65.95 |
-9.54 |
glazarus (Survived / 5 SC ) |
50% |
0% |
-50% |
15% |
65.95 |
-5 |
Apthayer (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
mlaz (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
lazzzzzarus@gmail.com (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
lazzzzzarus@gmail.com (Defeated / 0SCs / 1000->967) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
dsterris (Won / 19 SC ) |
50% |
0% |
-50% |
55% |
65.95 |
-17.99 |
edlazarus (Survived / 10 SC ) |
48% |
0% |
-48% |
30% |
65.95 |
-9.54 |
glazarus (Survived / 5 SC ) |
50% |
0% |
-50% |
15% |
65.95 |
-5 |
Apthayer (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
mlaz (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Mterris (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)