Finished: 08 PM Sat 05 Sep 20 UTC
Pot:
42 -
Autumn, 1874,
Finished
1 excused NMR / regain after 5 turn(s) / extend the first 1 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
cyception |
1800 -> 1857 |
Won (29 SC) |
79% |
100% |
57 |
bossbaby |
995 -> 987 |
Survived (12 SC) |
34% |
0% |
-8 |
Mr. Finkelmuiyer |
1158 -> 1147 |
Survived (8 SC) |
43% |
0% |
-11 |
Xildur |
1303 -> 1288 |
Survived (6 SC) |
52% |
0% |
-15 |
T-Ayson |
839 -> 833 |
Survived (1 SC) |
25% |
0% |
-6 |
Ashtar |
1564 -> 1564 (loss-prevention) |
Defeated |
67% |
0% |
0 |
Stinky Will |
1282 -> 1268 |
CD |
50% |
0% |
-14 |
cyception (Won / 29SCs / 1800->1857) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
bossbaby (Survived / 12 SC ) |
86% |
100% |
14% |
100% |
61.12 |
8.28 |
Mr. Finkelmuiyer (Survived / 8 SC ) |
81% |
100% |
19% |
100% |
61.12 |
11.35 |
Xildur (Survived / 6 SC ) |
76% |
100% |
24% |
100% |
61.12 |
14.76 |
T-Ayson (Survived / 1 SC ) |
90% |
100% |
10% |
100% |
61.12 |
6.03 |
Ashtar (Defeated) |
63% |
100% |
37% |
11% |
61.12 |
2.41 |
Stinky Will (CD) |
77% |
100% |
23% |
100% |
61.12 |
14.23 |
|
57 |
bossbaby (Survived / 12SCs / 995->987) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
cyception (Won / 29 SC ) |
14% |
0% |
-14% |
100% |
61.12 |
-8.28 |
Mr. Finkelmuiyer (Survived / 8 SC ) |
41% |
0% |
-41% |
0% |
61.12 |
0 |
Xildur (Survived / 6 SC ) |
33% |
0% |
-33% |
0% |
61.12 |
0 |
T-Ayson (Survived / 1 SC ) |
59% |
0% |
-59% |
0% |
61.12 |
0 |
Ashtar (Defeated) |
21% |
0% |
-21% |
0% |
61.12 |
0 |
Stinky Will (CD) |
34% |
0% |
-34% |
0% |
61.12 |
0 |
|
-8 |
Mr. Finkelmuiyer (Survived / 8SCs / 1158->1147) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
cyception (Won / 29 SC ) |
19% |
0% |
-19% |
100% |
61.12 |
-11.35 |
bossbaby (Survived / 12 SC ) |
59% |
0% |
-59% |
0% |
61.12 |
0 |
Xildur (Survived / 6 SC ) |
42% |
0% |
-42% |
0% |
61.12 |
0 |
T-Ayson (Survived / 1 SC ) |
68% |
0% |
-68% |
0% |
61.12 |
0 |
Ashtar (Defeated) |
28% |
0% |
-28% |
0% |
61.12 |
0 |
Stinky Will (CD) |
43% |
0% |
-43% |
0% |
61.12 |
0 |
|
-11 |
Xildur (Survived / 6SCs / 1303->1288) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
cyception (Won / 29 SC ) |
24% |
0% |
-24% |
100% |
61.12 |
-14.76 |
bossbaby (Survived / 12 SC ) |
67% |
0% |
-67% |
0% |
61.12 |
0 |
Mr. Finkelmuiyer (Survived / 8 SC ) |
58% |
0% |
-58% |
0% |
61.12 |
0 |
T-Ayson (Survived / 1 SC ) |
74% |
0% |
-74% |
0% |
61.12 |
0 |
Ashtar (Defeated) |
35% |
0% |
-35% |
0% |
61.12 |
0 |
Stinky Will (CD) |
51% |
0% |
-51% |
0% |
61.12 |
0 |
|
-15 |
T-Ayson (Survived / 1SCs / 839->833) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
cyception (Won / 29 SC ) |
10% |
0% |
-10% |
100% |
61.12 |
-6.03 |
bossbaby (Survived / 12 SC ) |
41% |
0% |
-41% |
0% |
61.12 |
0 |
Mr. Finkelmuiyer (Survived / 8 SC ) |
32% |
0% |
-32% |
0% |
61.12 |
0 |
Xildur (Survived / 6 SC ) |
26% |
0% |
-26% |
0% |
61.12 |
0 |
Ashtar (Defeated) |
16% |
0% |
-16% |
0% |
61.12 |
0 |
Stinky Will (CD) |
27% |
0% |
-27% |
0% |
61.12 |
0 |
|
-6 |
Ashtar (Defeated / 0SCs / 1564->1564) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
cyception (Won / 29 SC ) |
37% |
0% |
-37% |
11% |
61.12 |
-2.41 |
bossbaby (Survived / 12 SC ) |
79% |
0% |
-79% |
0% |
61.12 |
0 |
Mr. Finkelmuiyer (Survived / 8 SC ) |
72% |
0% |
-72% |
0% |
61.12 |
0 |
Xildur (Survived / 6 SC ) |
65% |
0% |
-65% |
0% |
61.12 |
0 |
T-Ayson (Survived / 1 SC ) |
84% |
0% |
-84% |
0% |
61.12 |
0 |
Stinky Will (CD) |
66% |
0% |
-66% |
0% |
61.12 |
0 |
|
-2 |
Stinky Will (CD / 0SCs / 1282->1268) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
cyception (Won / 29 SC ) |
23% |
0% |
-23% |
100% |
61.12 |
-14.23 |
bossbaby (Survived / 12 SC ) |
66% |
0% |
-66% |
0% |
61.12 |
0 |
Mr. Finkelmuiyer (Survived / 8 SC ) |
57% |
0% |
-57% |
0% |
61.12 |
0 |
Xildur (Survived / 6 SC ) |
49% |
0% |
-49% |
0% |
61.12 |
0 |
T-Ayson (Survived / 1 SC ) |
73% |
0% |
-73% |
0% |
61.12 |
0 |
Ashtar (Defeated) |
34% |
0% |
-34% |
0% |
61.12 |
0 |
|
-14 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)