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A place to discuss topics/games with other webDiplomacy players.
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Tournament: Cold War II
Welcome to the sequel to 2018’s Cold War tournament. Has it really been two years? Let’s get started.
14 replies
Open
Anon (?? D)
Mon 08 AM UTC
Classic game (gameID=42112) including some friends
Two friends and I want to play a game and we're looking for others to make it up to the full contingent. gameID=42112

11 replies
Open
kaner406 (1314 D Mod (B) (B))
08 Sep 18 UTC
(+4)
Variant Development Thread
This thread is made for the express purpose of cutting down of multiple threads that deal with new variants, ideas, concepts etc...
530 replies
Open
The Ambassador (2343 D (B) (B))
02 Sep 16 UTC
(+8)
New podcast for online Dip games
Hi everyone

Kaner and I have started a podcast about playing Diplomacy online....
266 replies
Open
adamkelly2.0 (961 D)
Mon 04 PM UTC
create your own varient
is it possible to create your own variant?
2 replies
Open
diplopoet (917 D)
Sat 11 PM UTC
Players know each other outside the game?
Anything going on here?
12 replies
Open
Purple141 (1000 D)
Sun 02 PM UTC
instructions for entering orders
We have many players in our game who are familiar with Diplomacy but new to vDiplomacy or web-based Diplomacy in general. Is there a guide somewhere for how to enter orders on vDiplomacy and how to check that they have been understood by the adjudicator?
1 reply
Open
tsvi14 (1000 D)
Sat 08 PM UTC
(+1)
OFFICIALLY ANNOUNCING Diadokhi II play-testing!
I am officially announcing Diadokhi II for playtesting! More in comments
9 replies
Open
Fake Al (1489 D)
Sun 15 Mar UTC
Tiglath-Pileser Development
Just to keep things organized, I'll keep my questions in my own thread, which are focused on my first try at creating a variant, one set in the Iron Age middle east.

14 replies
Open
butterhead (975 D)
21 May 12 UTC
(+12)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
2851 replies
Open
Devonian (1871 D)
29 Jun 15 UTC
(+14)
1v1 Tournament Rules, Rankings, and Challenges
Official Rules for 1v1 Ladder Tournament
1958 replies
Open
Aelfred Smith (1000 D)
Fri 27 Mar UTC
Problem 2
Hello

There seems to be a problem in the game which I am in https://vdiplomacy.com/board.php?gameID=41780 .
4 replies
Open
Aelfred Smith (1000 D)
Fri 27 Mar UTC
Problem
Hello

There seems to be a problem in the game which I am in https://vdiplomacy.com/board.php?gameID=41780 .
2 replies
Open
Elipticon (890 D)
Sat 21 Mar UTC
Problems with variant
Whenever I try to open the variant "13th Century Mongol Empire," I get the message "error triggered: require_once(variants/MongolianEmpire/install.php): failed to open stream: No such file or directory." Does anyone know how to fix this?
3 replies
Open
Macca573 (1301 D)
27 Feb 20 UTC
Around the World Tournament
Come one, come all, to the newest tournament to hit V-dip's pages.

The Around the World Tournament!
44 replies
Open
Player5 (1606 D)
Sat 14 Mar UTC
Variant development questions (Pits of Horror)
Hello! I'm trying to develop a new variant and would like some help debugging some things. If anyone wants to help I would be very happy!!

I have uploaded a map.png, and a mapNames.png but I still can't see anything in the "Map" interface (some error gets thrown)?
Enriador (1507 D (B))
Sat 14 Mar UTC
You still haven't uploaded a smallmap.png and a smallmapNames.png. So no map can show up in "smallmap" under the "Map" tab.
Player5 (1606 D)
Sat 14 Mar UTC
But larger variants don't require a small map? And I'm looking under the large map. My current guess is the map is too large and I have to do something weird where you stitch multiple maps together?
Fake Al (1489 D)
Sat 14 Mar UTC
It kind of looks like your mapNames has a transparent background. The background should be white.
Oli (977 D Mod (P))
Sat 14 Mar UTC
How manny territories are on your map?
200 is a limit for territories that needs to be recolored (land/coast)-types, as you can't save the map as an indexed-PNG with more than 256 colors (it's a really old format).
If it's more than 255 minus number of countries you need to create more than 1 map and I need to stitch this together. And 200 - 256 I usually need to reset the colorpalette after the territories are recolored so there are enough colors for the units left.
Oli (977 D Mod (P))
Sat 14 Mar UTC
Just checked your file.
As I guessed, it's >256 colors. You need to split the map in more parts.

PS: I have adjusted the thread-name, as we have a lot of new variant-development going on at the moment, and I encouraged everyone to create his own thread here.
David E. Cohen (1000 D)
Sat 14 Mar UTC
The "all the variant development discussion gets mushed into a single thread" era is over???
Oli (977 D Mod (P))
Sat 14 Mar UTC
(+1)
At least for these "under active development on this site..." :-)
We have 3 new 1st-time developers at the moment, and the errors/problems are usually all the same, so I encouraged everyone to create an open development thread to shre the problems/ideas.
Player5 (1606 D)
Sat 14 Mar UTC
Once I make split the map into two, then I should only need to adjust the code in "drawMap.php" right?
Player5 (1606 D)
Sat 14 Mar UTC
I think the MultiLayerMap_drawMap class from the Divided States map should work? (or at least that's the code I pasted and modified for the new drawMap.php
David E. Cohen (1000 D)
Sat 14 Mar UTC
So all variants are created equal, but some are more equal than others.
Oli (977 D Mod (P))
Sun 15 Mar UTC
For security reasons you can't change the code directly. I need to do this or at least approve your code.
As long as there are no unreasonable request I can do this for you.

But if you want to test all the code-changes on your own, you need to setup your own server (a local XAMPP on a Win10 machine is sufficient).
Oli (977 D Mod (P))
Sun 15 Mar UTC
I fixed the problems with your map.
1. Wrong graphics-format. I changed them to indexed-PNG.
2. You've put the bottom overlay on top of the top-overlay.
3. The smallmapNames-overay had a transparent background. Without some code-change this turned to white (And again, wrong color-format).
4. Did some adjustments to the drawmap.php.

Everything loads now. But IMHO the mapsize is really too big...
Fake Al (1489 D)
Sun 15 Mar UTC
I don't believe there's a way around a big map with this one, though, right? Or do you mean it should be split into different parts?
Oli (977 D Mod (P))
Sun 15 Mar UTC
IMHO the problem is just the imagesize. Splitting worked without any problems. But the territories are really large drawn at the moment too. The upper left territory takes half a screen unzoomed. You can hardly spot the large uniticons.
Oli (977 D Mod (P))
Sun 15 Mar UTC
If you can't get more than 20 territories unzoomed on a 1920x1080 screen there might be usability-problems.
Player5 (1606 D)
Sun 15 Mar UTC
Awesome! Thanks so much!!

Noted on the mapsize, I'm definitely going to keep that in mind for the future! If you think it will be a problem (either from a usability standpoint, or from a actually getting everything to run standpoint), then I can work on finding a way to shrink everything down without changing the colors of the pixels.

Are the oceans turning up pink a result of the preview screen being weird? (It loads correctly in the map screen)
Player5 (1606 D)
Sun 15 Mar UTC
I was going to have the custom units to scale with the map size, but maybe you're right and I should just figure out a way to shrink everything. A bit of a pity because the detail is pretty cool :(
Player5 (1606 D)
Sun 15 Mar UTC
I shrunk down the map, and then indexed them, but somehow the bottom map isn't showing up. Not sure what I did wrong?
Oli (977 D Mod (P))
Sun 15 Mar UTC
I know the code is a bit strange. The TopMap needs to be set to transparent for this to work (instead of plain-white like the names-overlay)...
Oli (977 D Mod (P))
Sun 15 Mar UTC
(Or you can change the drawmap.php to replace the white with transparent)
PS: I did replace your graphic file already
Player5 (1606 D)
Sun 15 Mar UTC
Alright! Sweet!! You really deserve more credit for how on top of everything you are! (It's really nice!)

After starting to add territories (and rename existing territories) to the variant, there are still references to "terr1" somewhere? (At least that's what the error message in the preview claims) The map loads perfectly inside the map area!
Oli (977 D Mod (P))
Mon 16 Mar UTC
Yeah. I see the problem with the preview. I will check this. Might be a problem with the preview-tool.
And I need to check why it's not coloring the land/coast territories. The graphics are really tricky, esp. for large variants. It's quite an old code we are working with here..


22 replies
alifeee (1229 D)
Sat 14 Mar UTC
Variant development questions (Scottish_Clan_Wars)
Hi, I've looked at Spain in the classic map, and there are three territories: Spain, Spain (NC), and Spain (SC). The first has only land-links and the latter two have only sea/boat-links. I've recreated this in my map, but I don't think it's formatting the same as Spain in the classic map. How do I make a North/South coast divide?
19 replies
Open
kaner406 (1314 D Mod (B) (B))
11 Mar 20 UTC
(+1)
A massive congrats for the first Divided States win!
gameID=34103
Congratulations Amby! For winning as New York! 2 years well spent ey?
8 replies
Open
nopunin10did (1041 D)
11 Mar 20 UTC
Saga of the Nine (r2) Recruiting (Discord game)
Last year, we held the first playtest of new variant "Saga of the Nine" on Discord, using the PlayDip forums as a permanent hosting site. "Saga of the Nine" is an alt-history alt-geography variant for nine players based loosely on Norse mythology.

My co-designer, Aeschines, is running round two, and we're recruiting for it now. Details to follow in this thread.
2 replies
Open
Swede03 (933 D)
10 Mar 20 UTC
Africa map bug
I am in several games on the Africa map, and though Ethiopia appears orange on the map, their chat messages and name are red. Could someone look into this?
0 replies
Open
Dale_Fuego (969 D)
10 Mar 20 UTC
Variant page
When will it work again?
1 reply
Open
Pomerschen (1079 D)
08 Mar 20 UTC
(+2)
Graph Feature
Is the graph feature new? The feature I'm talking about is to the right of the archived orders, maps, and messages. It's a cool feature to show the divisions of centers.
4 replies
Open
13th Century Mongolian Empire
This is just Eurasia flipped onto the side
10 replies
Open
The variable "fixStart" is needed to create a game, but was not entered.
im getting this error when starting a game. any idea how to fix?
1 reply
Open
Shootersb33 (1035 D)
04 Mar 20 UTC
Variant page not loading
Anyone else having this issue just loads a blank page when trying to look at variants.
4 replies
Open
umbletheheep (1000 D)
18 Oct 19 UTC
(+3)
New Weekly Diplomacy Newsletter
Hey guys. I've started a weekly diplomacy email. The goal is to keep everyone updated on the current events going on across the community both online and the local scene. I'll also be including weekly strategy articles. You can see the past issues and subscribe here https://bit.ly/2mvDOTX

I hope you'll sign up, but I also wanted to hear what are some things you'd like to see. Be sure to keep me updated also with new variants so I can announce them. Thanks!
10 replies
Open
diplopoet (917 D)
28 Feb 20 UTC
(+1)
NEW WORLD WAR 2 TEAM GAME!
Game to be played as 2 teams of 3.
18 replies
Open
13th Century Mongol Empire
Why are support holds orange?
2 replies
Open
Macca573 (1301 D)
02 Mar 20 UTC
More Fog of War?
I've made a similar post before, but I have a very specific idea/request now.
3 replies
Open
Macca573 (1301 D)
13 Feb 20 UTC
(+1)
Adjacency Championship
I'm interested in finding what territory has the most adjacencies in all of Vdip. Why? For fun.
If you find a new winner, please type in the Variant's name, the territory name, and it's terr-ID (this makes it easier to find).
22 replies
Open
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