Forum
A place to discuss topics/games with other webDiplomacy players.
Page 138 of 160
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Sky_Hopper (365 D)
30 Aug 19 UTC
Issue that prevented me entering moves
See below.
4 replies
Open
Anon (?? D)
28 Aug 19 UTC
gameID=39145
This is really a message for mods. .. but I am not getting any response in the ModForum. I have been unable to load orders in the above game for a number of days now .. and am receiving increasingly threatening messages about missing turns and a possible ban. I can't communicate with any of the other players in the game. Does anyone know what is going on?
1 reply
Open
jmo1121109 (1200 D Mod)
25 Aug 19 UTC
(+1)
Nexus Tournament Open for Registration
You can now register for the Nexus Tournament. See inside for more.
3 replies
Open
BBQSauce123321 (2026 D)
07 Aug 19 UTC
"Theoretical" Game
So there's a map called Fubar (https://vdiplomacy.com/variants.php?variantID=39). Let's say I created a game called "HA! Pranked!" where it was choose your own country (So I choose the big one), and then I make the SC count to win 8 (greater than any other country has, except the big one which starts with 10). 5 other people are foolish enough to join the game. Would I just win automatically then?
23 replies
Open
AJManso4 (2318 D)
07 Aug 19 UTC
Sealanes Question
Say I am in the Sealane territory of X SW, and I’m attacking an adjacent Y sea territory, but the Y itself not Y SW/N etc. And I support myself in, can the Y territory retreat into my exposed X sea territory, despite me attacking from X SW?
2 replies
Open
kevdog8 (1780 D)
29 Jul 19 UTC
Move Didn't Go Through
I was looking for clarification from the Mod team as to why a certain unit was not dislodged in a gunboat game with 1.5 day phases, so I sent a message in the Mod forum yesterday morning. I haven't received a response and the next phase of the game is about to go through. What is the proper action in this situation? Should I vote extend and hope for a last-minute extend? Thanks for advice.
2 replies
Open
HQDominator (757 D)
19 Jul 19 UTC
Discord Server
I don't use this website much but I know ya'll do, would you be interested in making a Discord for you to discuss this game on?
6 replies
Open
nopunin10did (1041 D)
14 May 19 UTC
(+3)
Changes to make PPSC better
Currently, the PPSC system rewards points in a solo. It has a number of perverse effects on gameplay. In the subsequent post(s), I will outline changes that could reform PPSC and reduce its detrimental impact.
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Mercy (2131 D)
20 Jul 19 UTC
@FuryOfThe Northmen I agree, PPSC is completely nonsensical. JECE is right, though, in that you do not get more points in PPSC games from grabbing more supply centers than the victory condition. If you solo in a PPSC game, your score is calculated as if your number of supply centers equals the victory condition and the other supply centers are distributed among the other players relative to their size.

@JECE FuryOfThe Northmen specifically asked what is the incentive to stop a solo. And you can't deny that if you have the second most supply centers, you often maximize your own score by allowing a solo to happen, rather than to draw.

@GOD Frankly, I am completely baffled by your ignorance. Obviously, your change in vRating depends on the scoring system that you use. As an example, you cannot gain vRating if you survive in a WTA game, but you can if you survive with enough centers in a PPSC game. How else did you expect your change in vRating was calculated?
@JECE I actually did notice the math wor that way, I had more than the solo requirement, but got only half the total points awarded. Hmm.

@ regarding WTA and PPSC, in my experience, in tournament or club standings kind of situations, solos are the same regardless (all the points) while any form of draw slips points in some manner among survivors or participants in draw (some systems allow survivor to vote themselves out of a draw). How those points are determined varies, but seldom have I seen even split. Either direct point split (like PPSC) or a squares system that rewards a big lead in first place 14 -6-6-6-2 more than first in a duo finishing 14-13-4-3
@all what is vDip scoring?
JECE (1534 D)
20 Jul 19 UTC
(+1)
FuryOfThe Northmen:
The rulebook provides this guidance: "all players who still have pieces on the game board share equally in a draw." These instructions tell you exactly how to divide winnings in the event of a draw. PPSC and WTA scoring systems follow these instructions. Tournaments, for whatever reason, tend to ignore the rulebook.
JECE (1534 D)
20 Jul 19 UTC
Mercy:
"And you can't deny that if you have the second most supply centers, you often maximize your own score by allowing a solo to happen, rather than to draw."
Those second-largest players wouldn't be thinking logically. In PPSC, there is always a points-incentive to win. If players don't try to win the game, no points system is going to be fair. And I insist that players are far less likely to try and win the game in WTA games.
Mercy (2131 D)
21 Jul 19 UTC
(+2)
@FurOfThe Nortmen "what is vDip scoring?"
It is the score that appears next to your name. Your vRanking is currently 1047. It is an elo-like rating system.

@JECE "Tournaments, for whatever reason, tend to ignore the rulebook."
In my mind, there is no particular reason to follow the rulebook.

@JECE "Those second-largest players wouldn't be thinking logically. In PPSC, there is always a points-incentive to win."
Suppose you are playing a game of Classic. One power has 17 supply centers. You have 14 supply centers and your ally has 3 supply centers; together, you are holding a stalemate line preventing the biggest power to solo. You have the possibility of stabbing your ally and taking 2 supply centers, but this would cause the board leader to get to 18. Should you stab? PPSC scoring says yes. I am not saying that there is no point-incentive to win in PPSC, but there is no point-incentive to prefer a draw over a mere survival, so there is less of an incentive to prevent others from winning.

@JECE "And I insist that players are far less likely to try and win the game in WTA games."
I insist that instead, players are far less likely to prevent other players from winning in PPSC games. In PPSC, there is simply less of an incentive to stop a solo from occurring. Instead of going for a draw, you can just grab as many supply centers as possible. If someone else solo's, but you grab more than one third of all the supply centers, you get more points than you would have gotten in any realistic draw. On the other hand, in WTA games, players are very wary of anyone close to a solo, and as a result, fewer players solo, and more games end in a draw. As it should; a solo should be a rare accomplishment.
CCR (1957 D)
21 Jul 19 UTC
(+3)
JECE, it is NOT following the rulebook when it grants only a fraction of the merits to the soloist, and it is NOT following the rulebook when it awards ownership of losers. Defending PPSC because it follows the rulebook is a completely fallacious argument!
In the lack of arguments, the defenders of easy victories tend to appeal to reasonings like "if you change/end my dear ppsc, I will leave the site!"
GOD (1850 D Mod (B))
21 Jul 19 UTC
@JECE as far as I can see, I lost points when having been defeated both in WTA and PPSC games.

https://www.vdiplomacy.com/hof.php?userID=790
Mercy (2131 D)
21 Jul 19 UTC
@GOD May I presume you mean to address me instead of JECE and mean 'survived' instead of 'defeated'? If so, then I can point to https://www.vdiplomacy.com/hof.php?gameID=32295 as an example of a game where you gained vPoints from a survival (almost as many as the winner, who had a rating similar to yours) (copy the full link!). Of course, if you are defeated, you lose vPoints no matter the scoring system; and if you survive on only a few supply centers, you can lose vPoints even under PPSC, depending on how your rating compares to the other players in the game; the higher your rating is compared to the others, the less likely it is that you will make a gain.
FuryOfThe Northmen (948 D)
22 Jul 19 UTC
(+2)
Another effect is that in PPSC games, small hangers-on have no leverage to help them survive. In many standard games of my experience, some of the best diplomacy is conducted by a 2-center power in 1911 making himself indespensible to -- and often the manager of -- a stalemate line. In PPSC scoring, that thir-place power would rather grab his dots and throw the solo.


69 replies
hq_dominate (955 D)
20 Jul 19 UTC
(+1)
Toes
Toes?
2 replies
Open
Sky_Hopper (365 D)
16 Jul 19 UTC
Deleting an account
Hey, if I were to ever want to delete my account, how would I go about doing that?
9 replies
Open
ubercacher16 (2169 D)
11 Jul 19 UTC
(+1)
Google Translate Game
Hello everyone! I am looking for six other players to join a game of Classic(probably, another variant if more want to play), public press, where every player must send messages after putting them through several other languages and then back into English.

I am open to suggestions on exactly which languages and how many there should be.
59 replies
Open
AKeeFaTheHun (1078 D)
18 Jul 19 UTC
Preview button not working?
I apologise if this has been covered before, I've been away for a few years. I'm trying to preview my moves and that function does not appear to be working.
4 replies
Open
Chenggis Khan (963 D)
16 Jul 19 UTC
Fun Times
i got a huge urge to play some games. join up!
0 replies
Open
Elipticon (736 D)
12 Jul 19 UTC
Error found in Europe 1939
I was browsing the variant list, when I noticed an error. Europe 1939 claims to have 8 players, when it actually has 9.
2 replies
Open
Zybque (1000 D)
09 Jul 19 UTC
(+2)
Update Nexus Cold War tournament
For who wants to know: 47 participants joined and were seeded in both brackets (called east and west) so everybody has two chances to reach the final. (and if the semi's have the same people in it we go straight to the final)
2 replies
Open
Oli (977 D Mod (P))
29 Jun 19 UTC
(+1)
Small improvement to the chat interface...
In an attempt to clear the chatinterface a bit I changed the tabs.
It now shows the countries you have sent or received messages by default, and groups all other in a new selector.
23 replies
Open
G-Man (2466 D)
01 Jul 19 UTC
Decompressive Backseat Orchidectomy Restart
For those that were in this cancelled game (over the technical gaff beyond our control), I’ve recreated the game as Decompressive Bilateral Backseat Orchidectomy. Message me, G-Man, for the password. This is just a restart for the same group of players that had already been playing this game. So, no newcomers please.
5 replies
Open
Melodius_Kitten (940 D)
29 Jun 19 UTC
Players in Yeet-11
Just a little message that I'm agreeing to the draw but there's some error when I hit draw and now I can't access the game again.

Just letting you all know in case you thought I was intentionally delaying the draw.
6 replies
Open
Bella (886 D)
25 Jun 19 UTC
Phases Played?
Attempting to join game with minimum phases played and says I've played 0.
11 replies
Open
ineptmule (1076 D)
25 Jun 19 UTC
Conceding/Withdrawing from a game
Sorry if this is a well-flogged dead horse, but I've looked in the 'Help' section and can't seem to find an answer to this. Is it possible to concede a game - I don't mean voting for a concede result, but for a player to unilaterally withdraw from the game deliberately?
7 replies
Open
Elipticon (736 D)
21 Jun 19 UTC
(+3)
Why can't you view anything besides the public chat in archives?
Look I understand why you can't watch it during the game, since you could Pm players the details, but after a game has ended, I want to be able to view alliances, deals, and other things that you just couldn't see in the normal chat.
11 replies
Open
Strider (1604 D)
30 May 19 UTC
Reliability rating
I'm having trouble understanding the new system.
9 replies
Open
Oli (977 D Mod (P))
10 Jun 19 UTC
(+4)
Tournaments.
With the update to the new webdip-code we got all the new tournament-tools too. You can read about this here: https://webdiplomacy.net/contrib/phpBB3/viewtopic.php?f=5&t=1637

Feel free to contact us on the modforum, if you want us to create a tournament for you.
3 replies
Open
jbeutel (1449 D)
09 Jun 19 UTC
Manifest Destiny map issue
There seems to be a mistake in the Manifest Destiny map (fleets can move between one particular sea region and an inland region, which isn’t documented as being intentional and seems to just be a problem). Is the forum the right place to report these sorts of issues?
1 reply
Open
AJManso4 (2318 D)
28 May 19 UTC
Question about replacing civil disorders
Why would people replace someone when they’re about to be eliminated, with games with a bet of 15 or such? Wouldn’t they just be losing their 15 points?
14 replies
Open
Dingus Supremus (934 D)
29 May 19 UTC
(+2)
Bruh
Bruh
13 replies
Open
Flame (1073 D)
24 May 19 UTC
Why we got this?
Is this a mistake? Or what?
I did update to the RU-server and find out that stats are not working in a correct way. I check VDip site - the same.

https://a.radikal.ru/a09/1905/b7/09a12f2de706.png
11 replies
Open
Sawyermongrel (1340 D)
26 May 19 UTC
1v1 help
Trying to make a 1v1 but getting an error message that reads: <variable "delayDeadlineMaxTurn" is needed to create a game, but was not entered>but cant find a place to enter that?
any thoughts?
3 replies
Open
mysteryman3177 (903 D)
25 May 19 UTC
Diplomacy fandom
The Diplomacy Fandom on fandom.com needs active editors can anyone here check it out.
0 replies
Open
Anon (?? D)
24 May 19 UTC
1 SC, 0 units: a bug with the new system
Currently, I'm playing in a game where I currently have 1 SC and 0 units because my only unit was forced to disband. However, an interesting bug occurs, because the Save/Ready buttons still appear at the bottom of the screen, with no orders listed above them. Can someone fix this?
Game: gameID=37418
1 reply
Open
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