Since today, I cannot see any more, in the game that I am playing, the information that was :
Last seen : X hours, Y minutes.
Instead, there is nothing.
I understand that it may be useful in an anonymous game but what would be the purpose in a non-anonymous game ?
With that information, which was availbale to everyone, I could see, for example that player A had checked the game and had, as a consequence, possibly read the latest message that I had sent to him. Now, with that change, I have much less "contact" with the game which I find now less "alive".
Knowing when a player checked the game for the last time has many advantages. For example, if I want to write to two different players and I see that one of them is online and not the other one, it allows me, in order to improve the effectiveness of our communication, to decide to write first to the player who is online. Do I need to explain all the advantages of knowing who is online, or not, in a communication platform ?
I find that very annoying, very disagreeable, especially because I never play anonymous games. I indeed enjoy the social aspect of the game and I appreciate to play with people rather than against countries. Why would a change possibly made for anonymous games impact non-anonymous games ?
Could we please have, at least in non-anonymous game, the option to play games the "old way", meaning like it was until today ?