29 May 24 UTC | Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
30 May 24 UTC | Spring, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
30 May 24 UTC | Spring, 1901: GameMaster: Someone has taken over Colombia replacing "CastironCassim". Reconsider your alliances. |
04 Jun 24 UTC | Spring, 1902: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
05 Jun 24 UTC | Spring, 1902: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
05 Jun 24 UTC | Spring, 1902: GameMaster: Someone has taken over England replacing "Angelito87". Reconsider your alliances. |
08 Jun 24 UTC | Autumn, 1902: GameMaster: These are the possible colonial builds for each country: England: 1 colonial-build. |
12 Jun 24 UTC | Autumn, 1903: GameMaster: These are the possible colonial builds for each country: Colombia: 1 colonial-build. |
16 Jun 24 UTC | Autumn, 1904: GameMaster: These are the possible colonial builds for each country: Germany: 1 colonial-build. |
21 Jun 24 UTC | Autumn, 1905: GameMaster: These are the possible colonial builds for each country: Colombia: 1 colonial-build. |
25 Jun 24 UTC | Autumn, 1906: GameMaster: These are the possible colonial builds for each country: Argentina: 1 colonial-build. |
29 Jun 24 UTC | Autumn, 1907: GameMaster: These are the possible colonial builds for each country: France: 1 colonial-build. Germany: 3 colonial-builds. |
29 Jun 24 UTC | Autumn, 1907: GameMaster: Someone has taken over China replacing "Fission". Reconsider your alliances. |
01 Jul 24 UTC | Spring, 1908: GameMaster: Someone has taken over Turkey replacing "Twisted". Reconsider your alliances. |
09 Jul 24 UTC | Autumn, 1909: GameMaster: These are the possible colonial builds for each country: Germany: 2 colonial-builds. |
09 Jul 24 UTC | Autumn, 1909: GameMaster: England voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
14 Jul 24 UTC | Autumn, 1910: GameMaster: These are the possible colonial builds for each country: Germany: 2 colonial-builds. Argentina: 2 colonial-builds. |
19 Jul 24 UTC | Autumn, 1911: GameMaster: These are the possible colonial builds for each country: France: 1 colonial-build. Germany: 1 colonial-build. Russia: 2 colonial-builds. |
24 Jul 24 UTC | Autumn, 1912: GameMaster: These are the possible colonial builds for each country: Argentina: 4 colonial-builds. |
27 Jul 24 UTC | Autumn, 1913: GameMaster: These are the possible colonial builds for each country: France: 1 colonial-build. Germany: 3 colonial-builds. Japan: 1 colonial-build. |