Finished: 01 PM Fri 26 Jan 24 UTC
1v1 - American Secession War-164
2 days /phase
Pot: 2 D - Autumn, 1864, Finished
1 excused NMR / regain after 5 turn(s) / extend always
Game won by lambda.nrx (1406 D)

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Chat archive

Country:


16 Jan 24 UTC Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed.
18 Jan 24 UTC Spring, 1860: Info: This is a choose your country game.
18 Jan 24 UTC Autumn, 1860: I see you are trying out some unorthodox openings. I am interested as well. One thing I don't like about them is that there always is a guess involved (for both sides), there is no dominant strategy.
18 Jan 24 UTC Autumn, 1860: It's a pretty even opening - you really only have the choice to try and build a front where you start or expand quickly in the opposite direction and build the front a little behind where you started. All the while realizing you might quickly get behind your opponent and cause a big problem for them and knowing they can do the same thing to you. This is a good map for a 1-1 game
18 Jan 24 UTC Autumn, 1860: Yes, it's my favourite 1v1. It's not symmetrical, but quite balanced nevertheless, and the home centers being close to each other and not spread around gives it an interesting opening. England vs Turkey, for example, is not that cool as the two sides start on opposite sides of the map. My second favourite is Germany vs Italy. I also like cold war, but don't like it that much because it has many different places and no front line. Also rather guess-heavy.
18 Jan 24 UTC Autumn, 1861: probably not going to win, but making you think in both of these games more than I ever have before. I going to go with me getting better instead of you being off your game - lol
24 Jan 24 UTC lol - you are even going to keep me out of dallas
24 Jan 24 UTC GameMaster: Confederacy voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.