Finished: 04 PM Thu 18 Jan 24 UTC
1v1 - American Secession War-161
2 days /phase
Pot: 2 D - Spring, 1864, Finished
1 excused NMR / regain after 5 turn(s) / extend always
Game won by lambda.nrx (1422 D)

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Chat archive

Country:


15 Jan 24 UTC Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed.
16 Jan 24 UTC Spring, 1860: Info: This is a choose your country game.
16 Jan 24 UTC Autumn, 1860: This is my first 1v1 game - I am getting slaughtered already!!!!
16 Jan 24 UTC Autumn, 1860: Not really, your army is WV is very annoying to me
16 Jan 24 UTC Spring, 1862: This definitely isn't the usual way how games on this map turn out.
16 Jan 24 UTC Autumn, 1862: I'll be conceding soon!
16 Jan 24 UTC Well-played. I have no SCs to build in so game over. How do these games normally develop?
16 Jan 24 UTC GameMaster: Confederacy voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
16 Jan 24 UTC Most of the times the players bounce at Kentucky in spring and then each have three builds. Then there is a clear front line, players try to expand behind the line and prevent the opponent from advancing and blocking his builds. It's rather unusual to have an unit "behind enemy lines" at the beginning, as your army in WV was. So I started with a disadvantage in the east and had to remove your unit, but because we both only had two builds, I had an advantage in the west. Taking chicago in year 2 is very good for Union
16 Jan 24 UTC I might be back tomorrow for a re-match if work is quiet again!
16 Jan 24 UTC Yeah, would be great.