Finished: 10 PM Wed 16 Feb 22 UTC
Yee haw
1 day /phase
Pot: 2 D - Autumn, 1862, Finished
Fall of the American Empire: Civil War!, Public messaging only, WTA, EoG: "Autumn, 1884", noProcess:Sat
2 excused NMR / no regaining / extend always
Game won by lambda.nrx (1415 D)

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15 Feb 22 UTC Spring, 1860: Hello
15 Feb 22 UTC Spring, 1860: Hello again lol
15 Feb 22 UTC Autumn, 1861: I have never seen a game on this map where one wins without having three builds in the first year.
15 Feb 22 UTC Autumn, 1861: really? I don't know much abt the meta for this game. I'm curious what does .nrx stand for?
15 Feb 22 UTC Autumn, 1861: if it gets to a point where I am clearly going to lose I will resign if you're worried about a long drawn-out game
15 Feb 22 UTC Spring, 1862: I like playing long games, at least when I'm on the winning side.
15 Feb 22 UTC Spring, 1862: nrx stands for neoreactionary.
15 Feb 22 UTC Spring, 1862: interesting, and ya I like long games too if there is a chance
15 Feb 22 UTC gg, you were right about the three builds in the beginning
15 Feb 22 UTC GameMaster: Confederacy voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
15 Feb 22 UTC Yeah. When you only take two, it's annoying for the opponent, but it will most likely end in defeat.