Finished: 06 PM Wed 27 Oct 21 UTC
CW-53
10 minutes /phase
Pot: 2 D - Autumn, 1963, Finished
1 excused NMR / regain after 5 turn(s) / extend always
Game won by svkrIs (1231 D)

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27 Oct 21 UTC Spring, 1960: (lambda.nrx): Hello, are you here this time?
27 Oct 21 UTC Spring, 1960: USSR again...
try something strange then...
27 Oct 21 UTC Autumn, 1960: Thank you, I wanted to see that opening for a long time now
27 Oct 21 UTC Autumn, 1960: I think it's a bit weaker tough as a fleet in Eastern Germany is not that usefull
27 Oct 21 UTC Spring, 1961: well.. who knows? I'd definitely not play like this in a tournament game...
27 Oct 21 UTC Spring, 1961: I wanted to go to Albania but I didn't do it. I should have.
27 Oct 21 UTC Autumn, 1961: You guessed very well regarding Istanbul and Albania
27 Oct 21 UTC Spring, 1962: However, I hate to guess so early in a game - that's why people don't play LON-NWS/MOS-UKR...
27 Oct 21 UTC Spring, 1962: Yes, I don't like guessing either
27 Oct 21 UTC Autumn, 1962: Usually, when the center count of both players is the same after three years, I offer a draw to avoid winning by good guesses.
27 Oct 21 UTC Autumn, 1962: Now it's pretty much over for me, two bad guesses.
27 Oct 21 UTC Spring, 1963: Never offered/accepted a draw in this map, guessing is the point of 1v1 - but you might need to afford the risk of losing the coin flip.
27 Oct 21 UTC Spring, 1963: I know, draws are pathetic in 1v1 maps, but sometimes many years pass without any progress, the troops just get more and more scattered across the map and then a point is reached where both players see that they are about equal and a winner in this stage would not win by skill but by luck.
27 Oct 21 UTC Strange you're not attacking Panama...NY is an inevitable loss.
27 Oct 21 UTC No reasonable players will place his fleet in those death places like Brasil/Saigon, except to getting 17, I presume.
27 Oct 21 UTC Also, luck is skill in 1v1 tournament, and especially on this map without a clear stalemate line.
27 Oct 21 UTC I only do Brazil when I can do the convoy, then usually the army goes to Columbia and then Panama can't leave. It works many times.

Your opening guess neither going for Istanbul nor Albania won you the game, I lacked the troops in Europe then and couldn't really do anything with the American fleets. It all went downwards from there. Then I couldn't build in Paris and Australia but had to choose one and therefore inevitably loose at the other front.
27 Oct 21 UTC MOS-UKR opening will never go Albania, it just need a player to guess how much your NATO opponent don't want to lose Istanbul as a build base.
27 Oct 21 UTC Only fools move the Alb fleet to the sea then back, it's more foolish than open Shanghai to Saigon.
27 Oct 21 UTC and It's an obvious contradiction with your move in 61 Spring.
You guessed JPN-YeS, so AUS-Indonesia in Spring makes no sense - obviously should go InO and make me guess for India/Indonesia.

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