01 May 21 UTC | Spring, 1904: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
02 May 21 UTC | Spring, 1904: Sorry for the NMR. I was busy in real life yesterday. |
06 May 21 UTC | GameMaster: Russia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
06 May 21 UTC | Draw? |
06 May 21 UTC | Yeah this is going to end up a deadlock. |
06 May 21 UTC | Lol... I gained 1 vPt...lol, funny. |
06 May 21 UTC | I'm a bit surprised that a 4p game leads to a 3-way draw. If there is a 3p game some time, will everyone click draw at the start of the game? |
06 May 21 UTC | I agree... why not play to win? You gave each other so much space as you both rushed at me, neither of you seriously took the opportunity to nail the other. |
06 May 21 UTC | I considered it, but I think England would have sided with Russia and I didn't see a stab this year that was strong enough to increase my winning chances given the sc count needed is 20 not 18. I also considered playing for a two way draw, but Russia and I don't trust each other that much so it was always going to be a dicey proposition. |
06 May 21 UTC | I probably would have sided with Russia, despite me threatening to fold to you...but that was just to try to get him to shift his efforts to you. Taking Munich was important...but you were too strong to stop. Do you still think that my starting position was fortuitous? |
06 May 21 UTC | Yes, I think if we didn't do exactly what we did, you would have ended up dominating the game. Of course, the beauty of diplomacy is that people can forecast into the future and take proacative steps to curb threats |
06 May 21 UTC | It's basically why Classic is considered balanced at the highest state of play |
07 May 21 UTC | Time for one of these again... https://www.vdiplomacy.net/board.php?gameID=48542 |