Finished: 02 PM Sun 28 May 23 UTC
Private imperial playetst #1.2 dvc
1 day /phase
Pot: 26 D - Autumn, 1861, Finished
Imperial Diplomacy II, Anon, PPSC, noProcess:Sun
2 excused NMR / regain after 5 turn(s) / extend the first 3 turn(s)
Game drawn

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Chat archive

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Country:


15 Jul 20 UTC Spring, 1861: gopher27 (Moderator): Greetings all,

A player in this game has requested to speak with a Mod some technical issues with this game. I am imposing a Pause, while that conversation takes place. I suspect that this game may be cancelled and restarted with some different messaging options selected.

The Mod Team
16 Jul 20 UTC Spring, 1861: gopher27 (Moderator): Greetings all,

The messaging for this game has been changed from "no messaging" to "regular messaging". This is mainly so that players can respond with what they want. The Mods on this site want for all diplomacy that happens within a game to happen literally within a given game. Substantively communicating with other players about a game outside of that game starts to get into "meta-gaming" as we define it.

Are players OK with shifting communications to our platform from discord? If a game is to be "no messaging" then we would prefer that players not be messaging each other.

Let us know how players wish to proceed. This game can be cancelled. The messaging setting can be shifted back to "no messaging". It could be shifted to "public messaging only".

The Mod Team
16 Jul 20 UTC Spring, 1861: We can just do messaging here.

No diplomacy on discord fellas. Editorial comments are ok, I assume.

Mods.... everyone in this game came off discord.
16 Jul 20 UTC Spring, 1861: yeah, can we resume the adjudication, please? I think it makes sense to just continue with this game
16 Jul 20 UTC Spring, 1861: I'm ok with messaging through here
16 Jul 20 UTC Spring, 1861: Me Too!
16 Jul 20 UTC Spring, 1861: gopher27 (Moderator): Greetings,

OK, I am happy to restart the game. As this game is anonymous, I can see things that y'all should not be able to. Y'all have a player who has not entered orders and has not been on site for 6 days. This player may cause the game to delay, possibly repeatedly. Given the current selected options, the game will automatically "Extend" over the first three turns any time a player fails to enter orders, and players will have to fail to enter orders twice before being booted out of the game to be replaced. In large map games this can be very frustrating for some players.

The Mod Team
16 Jul 20 UTC Spring, 1861: I think that will be fine. If the mods will help us identify who needs replaced, we will eventually get thirteen people who will enter orders. Thank you.
16 Jul 20 UTC Spring, 1861: everyone give me your SCs it's a good idea trust me
17 Jul 20 UTC Spring, 1861: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
17 Jul 20 UTC Spring, 1861: Shocker
17 Jul 20 UTC Spring, 1861: We may need to reorganize, and keep better track of all the players. This was a gm fail. I’m sorry.
18 Jul 20 UTC Spring, 1861: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
18 Jul 20 UTC Spring, 1861: Please sound off so we know who is here. Give your name and your country. Also include your dis ord handle, in case we need to cancel this game, and reorganize.
18 Jul 20 UTC Spring, 1861: Sorry everybody, that was my fault. I was watching the Discord for the game to start, didn't realize we had filled it up
18 Jul 20 UTC Spring, 1861: Greatest Britannia has arrived at the battlefield, guided by our lord and savior Kwiksand.
19 Jul 20 UTC Spring, 1861: I’m Brazil - SeaTownMamba in discord
19 Jul 20 UTC Spring, 1861: I’m Brazil - SeaTownMamba in discord
19 Jul 20 UTC Spring, 1861: Confederacy = Icecream Guy
20 Jul 20 UTC Spring, 1861: Prussia - Jovannovsky

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