Finished: 07 PM Tue 28 Apr 20 UTC
Private What is a Gorkion?
2 days /phase
Unrated - Spring, 1911, Finished
1 excused NMR / regain after 5 turn(s) / extend always
Game won by Agnaar (2345 D)

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18 Apr 20 UTC Spring, 1901: hi, Pascal, french living in Asia, i don t know what a gorkion is.
good luck
18 Apr 20 UTC Spring, 1901: Good luck to you as well.
18 Apr 20 UTC Spring, 1904: Triple armies. Let’s see what happens.
18 Apr 20 UTC Autumn, 1904: I m pretty sure we will have the same amount of fleet at the end of the year.
19 Apr 20 UTC Autumn, 1905: I guessed wrong on the convoy.
20 Apr 20 UTC Spring, 1906: Amp would be the best option to land but it s just too obvious while Esm is a decent place to convoy and hard for you to guess and move there.
20 Apr 20 UTC Spring, 1906: I guessed what you would guess basicly :)
Would have been better for me to convoy to Uta but i estimated there was a good chance you would defend there too.
20 Apr 20 UTC Spring, 1906: Uta was the most obvious, so I dismissed it.
26 Apr 20 UTC Autumn, 1910: Uh, what just ha—oh.

Oh.

Why do I do this to myself?
26 Apr 20 UTC Autumn, 1910: More caffeine needed.
26 Apr 20 UTC too late...
27 Apr 20 UTC GameMaster: Green voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
27 Apr 20 UTC Good game. Your strategy was excellent.
27 Apr 20 UTC You lose the game spring 1904 with MIT S gur-gaw;
Mit-rbu or even better Mit C Gur-Kor are more efficient moves. From that moment I didn t have to take risks, just had to develop properly.
Overall on this map sending an army to Gaw early in the game is a mistake: it sends a unit too far away from the battlefield, gaw can be used later as a defense if you re outnumbered or can be taken easily by new fleet developping.
I hope it helps; good luck in your hu tournament.
27 Apr 20 UTC Thanks for the strategy advice.