18 Apr 20 UTC | Spring, 1902: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
19 Apr 20 UTC | Spring, 1902: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
19 Apr 20 UTC | Spring, 1902: GameMaster: Someone has taken over France replacing "Individual". Reconsider your alliances. |
29 Apr 20 UTC | Autumn, 1905: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
13 May 20 UTC | GG, well played England! |
13 May 20 UTC | Good game everyone. I love the fog of war with this map. Never sure what is happening just outside your borders makes for some tense moments. |
13 May 20 UTC | Good game. Well played England |
14 May 20 UTC | Agreed. Even when loosing I find this variant very interesting, albeit frustratingly challenging. A prisoners dilemma. It hard to now what’s happening, to imagine what the other players see and to communicate with them. It’s very subtle with so much room for error. Take my relationship with Russia. I attacked them at first, then I tried to make peace when I saw England coming. I got to the point where I gave up on SC/terrible on purpose just to make sure the other nations could see how far England had come. Way too late apparently. |
14 May 20 UTC | I think the stab/attack from England was well timed. On year later or sooner and we would probably stop it. |
14 May 20 UTC | Yeah I still didn't see the rest of England so I didn't know they had taken that much. |