22 Jan 20 UTC |
Spring, 2150: (MadKing): :O |
22 Jan 20 UTC |
Spring, 2150: (Rylan): :O |
22 Jan 20 UTC |
Spring, 2150: (MadKing): :o |
22 Jan 20 UTC |
Spring, 2150: (TheBargleKing): :O |
22 Jan 20 UTC |
Spring, 2150: (MadKing): !!! NOTICE: MAP LOOPS (ITS A PLANET) !!! |
22 Jan 20 UTC |
Spring, 2150: (Car1992): Of all the 6 player games to choose, you chose Mars. Everyone please look at the variant information to understand overseer zones (for fleets/sea tiles) as they are not normal diplomacy rules |
23 Jan 20 UTC |
Spring, 2150: (MadKing): All I see are a bunch of super fun and game changing mechanics. They all make convoys even better than before. :D (Caleb is screwed for his first game though) Also yes everyone else should go to variants, pull up the map (Mars), and scroll down to the info. |
23 Jan 20 UTC |
Spring, 2150: (MadKing): Also it mentioned a building phase I think. Wonder how that will work? |
23 Jan 20 UTC |
Spring, 2150: (Car1992): The start of the game will start with a build phase. This will allow people to change their strategy rather than being forced with pre-determined builds |
23 Jan 20 UTC |
Spring, 2150: (Car1992): By start of the game, I mean the literal first move ever |
23 Jan 20 UTC |
Spring, 2150: (MadKing): Cool |
23 Jan 20 UTC |
Spring, 2150: (TheBargleKing): Cool |
23 Jan 20 UTC |
Spring, 2150: NOOOOOOOOOOOOOOOOOOOOO |
23 Jan 20 UTC |
Spring, 2150: wow |
23 Jan 20 UTC |
Spring, 2150: huh |
23 Jan 20 UTC |
Autumn, 2150: er... |
24 Jan 20 UTC |
Autumn, 2151: What a safe world we have. There's absolutely no conflict what so ever in the first 4 turns. |
24 Jan 20 UTC |
Spring, 2152: I feel attacked |
24 Jan 20 UTC |
Spring, 2152: Come to the table |
24 Jan 20 UTC |
Autumn, 2152: GameMaster: Amazonia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |