10 Jan 18 UTC | Spring, 1901: (teacon7): Hey it looks like there's a mobile interface for vdip now... |
10 Jan 18 UTC | Spring, 1901: (Cerrynity): Oooooo time-waster here I come. Did you see the GreyPress variant? The one where you can send anonymous messages? |
11 Jan 18 UTC | Spring, 1901: (zorclex): Let's dooo it |
11 Jan 18 UTC | Spring, 1901: (Cerrynity): Secret alliance against zorclex, especially if he gets Turkey? |
11 Jan 18 UTC | Spring, 1901: (zorclex): For sure. What if he get's germany though? |
11 Jan 18 UTC | Spring, 1901: (Cerrynity): Then we kill him because he put an unnecessary apostrophe. Or talk only in German. Spricht jemand hier Deutsch? |
11 Jan 18 UTC | Spring, 1901: (teacon7): In the game setup text above, What does the phrase "NMR: 2/2" mean? |
12 Jan 18 UTC | Spring, 1901: I think it means it kicks you out if you don't enter your moves for two days in a row, and it will wait for two days the first time you don't enter your moves? ...That is, wait in order that you might enter them? |
12 Jan 18 UTC | Spring, 1901: ooooookay. I thought this stared on Sunday. Thanks guys. sorry for being a bit late. |
12 Jan 18 UTC | Spring, 1901: Thanks for letting me join you guys, looking forward to a great game! It's been quite some time since I've played Diplomacy, so bear with me as I figure it out. Good luck everyone! |
12 Jan 18 UTC | Spring, 1901: Good luck! |
12 Jan 18 UTC | Spring, 1901: I believe I definitely told you it started today. Do I need to do introductions? |
13 Jan 18 UTC | Spring, 1901: So how about I don't make any moves at all this entire game and you all just completely leave me alone. I'll gladly take second place. Deal? |
14 Jan 18 UTC | Autumn, 1901: Would you mind a tie for second place? Cause I wouldn't mind joining you there. |
14 Jan 18 UTC | Autumn, 1901: Would you mind a tie for second place? Cause I wouldn't mind joining you there. |
16 Jan 18 UTC | Spring, 1902: That's fine. I'll just sit here in last place :( |
16 Jan 18 UTC | Autumn, 1902: Can you guys help clarify some game mechanics for me? What is going on in this particular phase. Who's doing things and who isn't? |
16 Jan 18 UTC | Autumn, 1902: There was a brief "retreats" phase where anyone who needed to make a retreat technically had 24 hours to enter. However, since everyone who needed to retreat hit "ready," the turn progress to the next set of moves |
16 Jan 18 UTC | Autumn, 1902: Oh wait...nevermind. I think I understand now. At first it was telling me that I didn't have anything to do this phase. |
16 Jan 18 UTC | Autumn, 1902: I had to retreat with my tail between my legs, so to speak. I did, and now we're back to the main phase. Note that this means the next turn phases a bit later than it did before, so as to give 24 hours from when the move phase started. |