01 Jan 14 UTC |
Spring, 1096: (taylor4): Beauseant! |
01 Jan 14 UTC |
Spring, 1096: (fairleym): Merry new year! |
09 Jan 14 UTC |
Spring, 1097: GameMaster: England voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1098" the votes will be cleared. |
11 Jan 14 UTC |
Autumn, 1097: GameMaster: England voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1098" the votes will be cleared. |
18 Jan 14 UTC |
Autumn, 1098: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
20 Jan 14 UTC |
Autumn, 1098: GameMaster: England voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1099" the votes will be cleared. |
24 Jan 14 UTC |
Autumn, 1099: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
24 Jan 14 UTC |
Autumn, 1099: GameMaster: England voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1100" the votes will be cleared. |
30 Jan 14 UTC |
Autumn, 1100: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
31 Jan 14 UTC |
Autumn, 1100: GameMaster: England voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1101" the votes will be cleared. |
01 Feb 14 UTC |
Autumn, 1100: GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
07 Feb 14 UTC |
Spring, 1101: GameMaster: England voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
08 Feb 14 UTC |
Spring, 1101: GameMaster: England voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
09 Feb 14 UTC |
Autumn, 1101: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
10 Feb 14 UTC |
Autumn, 1101: GameMaster: England voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1102" the votes will be cleared. |
13 Feb 14 UTC |
Autumn, 1101: GameMaster: England voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1102" the votes will be cleared. |
14 Feb 14 UTC |
Spring, 1102: GameMaster: England voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
16 Feb 14 UTC |
Autumn, 1102: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
22 Feb 14 UTC |
Spring, 1103: GameMaster: Someone has taken over Holy Roman Empire replacing "vincent". Reconsider your alliances. |
24 Feb 14 UTC |
Autumn, 1103: GameMaster: Byzantine Empire voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1104" the votes will be cleared. |