22 Jan 13 UTC | Spring, 1901: GameMaster: NMR from Turkey. Send the country in CD. |
22 Jan 13 UTC | Spring, 1901: GameMaster: NMR from Germany. Send the country in CD. |
22 Jan 13 UTC | Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
22 Jan 13 UTC | Spring, 1901: GameMaster: tiger has taken over Turkey replacing "littlewilliams". Reconsider your alliances. |
22 Jan 13 UTC | Spring, 1901: GameMaster: Tyran has taken over Germany replacing "Ben_Cretsinger". Reconsider your alliances. |
24 Jan 13 UTC | Spring, 1901: GameMaster: France voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1902" the votes will be cleared. |
27 Jan 13 UTC | Spring, 1902: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
02 Feb 13 UTC | Autumn, 1903: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
02 Feb 13 UTC | Autumn, 1903: GameMaster: Russia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
02 Feb 13 UTC | Autumn, 1903: My bad. iPhone screens are tiny |
02 Feb 13 UTC | Autumn, 1903: No, I'll take the draw, don't worry about it. |
12 Feb 13 UTC | Autumn, 1905: GameMaster: At-Large Narwhal has taken over England replacing "jfelizardo". Reconsider your alliances. |
13 Feb 13 UTC | Autumn, 1905: http://i.imgur.com/iiBwzAs.jpg |
13 Feb 13 UTC | Autumn, 1905: hahahahaah xD that's a good one! |
26 Feb 13 UTC | Autumn, 1907: GameMaster: France voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
05 Mar 13 UTC | gg.. looks like Germany's got this. |
05 Mar 13 UTC | yeah... good game guys |