Finished: 08 AM Wed 20 Jan 16 UTC
Pot:
140 -
Autumn, 1882,
Finished
1 excused NMR / no regaining / extend the first 2 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
gnarlybanter |
1059 -> 1081 |
Drawn (21 SC) |
54% |
75% |
22 |
Lozza |
1000 -> 1024 |
Drawn (19 SC) |
50% |
75% |
24 |
SnatchOfTheDay |
1051 -> 1073 |
Drawn (16 SC) |
53% |
75% |
22 |
Pallett |
1042 -> 1064 |
Drawn (1 SC) |
52% |
75% |
22 |
Quantum Snake |
967 -> 937 |
Defeated |
47% |
0% |
-30 |
GHBench |
962 -> 932 |
Defeated |
47% |
0% |
-30 |
fartinelli |
952 -> 922 |
Defeated |
46% |
0% |
-30 |
gnarlybanter (Drawn / 21SCs / 1059->1081) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Lozza (Drawn / 19 SC ) |
53% |
50% |
-3% |
0% |
65.95 |
0 |
SnatchOfTheDay (Drawn / 16 SC ) |
50% |
50% |
-0% |
0% |
65.95 |
0 |
Pallett (Drawn / 1 SC ) |
51% |
50% |
-1% |
0% |
65.95 |
0 |
Quantum Snake (Defeated) |
55% |
100% |
45% |
25% |
65.95 |
7.37 |
GHBench (Defeated) |
56% |
100% |
44% |
25% |
65.95 |
7.33 |
fartinelli (Defeated) |
56% |
100% |
44% |
25% |
65.95 |
7.23 |
|
22 |
Lozza (Drawn / 19SCs / 1000->1024) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gnarlybanter (Drawn / 21 SC ) |
47% |
50% |
3% |
0% |
65.95 |
0 |
SnatchOfTheDay (Drawn / 16 SC ) |
47% |
50% |
3% |
0% |
65.95 |
0 |
Pallett (Drawn / 1 SC ) |
48% |
50% |
2% |
0% |
65.95 |
0 |
Quantum Snake (Defeated) |
52% |
100% |
48% |
25% |
65.95 |
7.93 |
GHBench (Defeated) |
52% |
100% |
48% |
25% |
65.95 |
7.88 |
fartinelli (Defeated) |
53% |
100% |
47% |
25% |
65.95 |
7.79 |
|
24 |
SnatchOfTheDay (Drawn / 16SCs / 1051->1073) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gnarlybanter (Drawn / 21 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
Lozza (Drawn / 19 SC ) |
53% |
50% |
-3% |
0% |
65.95 |
0 |
Pallett (Drawn / 1 SC ) |
51% |
50% |
-1% |
0% |
65.95 |
0 |
Quantum Snake (Defeated) |
55% |
100% |
45% |
25% |
65.95 |
7.45 |
GHBench (Defeated) |
55% |
100% |
45% |
25% |
65.95 |
7.4 |
fartinelli (Defeated) |
56% |
100% |
44% |
25% |
65.95 |
7.31 |
|
22 |
Pallett (Drawn / 1SCs / 1042->1064) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gnarlybanter (Drawn / 21 SC ) |
49% |
50% |
1% |
0% |
65.95 |
0 |
Lozza (Drawn / 19 SC ) |
52% |
50% |
-2% |
0% |
65.95 |
0 |
SnatchOfTheDay (Drawn / 16 SC ) |
49% |
50% |
1% |
0% |
65.95 |
0 |
Quantum Snake (Defeated) |
54% |
100% |
46% |
25% |
65.95 |
7.53 |
GHBench (Defeated) |
55% |
100% |
45% |
25% |
65.95 |
7.49 |
fartinelli (Defeated) |
55% |
100% |
45% |
25% |
65.95 |
7.39 |
|
22 |
Quantum Snake (Defeated / 0SCs / 967->937) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gnarlybanter (Drawn / 21 SC ) |
45% |
0% |
-45% |
25% |
65.95 |
-7.37 |
Lozza (Drawn / 19 SC ) |
48% |
0% |
-48% |
25% |
65.95 |
-7.93 |
SnatchOfTheDay (Drawn / 16 SC ) |
45% |
0% |
-45% |
25% |
65.95 |
-7.45 |
Pallett (Drawn / 1 SC ) |
46% |
0% |
-46% |
25% |
65.95 |
-7.53 |
GHBench (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
fartinelli (Defeated) |
51% |
0% |
-51% |
0% |
65.95 |
0 |
|
-30 |
GHBench (Defeated / 0SCs / 962->932) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gnarlybanter (Drawn / 21 SC ) |
44% |
0% |
-44% |
25% |
65.95 |
-7.33 |
Lozza (Drawn / 19 SC ) |
48% |
0% |
-48% |
25% |
65.95 |
-7.88 |
SnatchOfTheDay (Drawn / 16 SC ) |
45% |
0% |
-45% |
25% |
65.95 |
-7.4 |
Pallett (Drawn / 1 SC ) |
45% |
0% |
-45% |
25% |
65.95 |
-7.49 |
Quantum Snake (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
fartinelli (Defeated) |
51% |
0% |
-51% |
0% |
65.95 |
0 |
|
-30 |
fartinelli (Defeated / 0SCs / 952->922) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
gnarlybanter (Drawn / 21 SC ) |
44% |
0% |
-44% |
25% |
65.95 |
-7.23 |
Lozza (Drawn / 19 SC ) |
47% |
0% |
-47% |
25% |
65.95 |
-7.79 |
SnatchOfTheDay (Drawn / 16 SC ) |
44% |
0% |
-44% |
25% |
65.95 |
-7.31 |
Pallett (Drawn / 1 SC ) |
45% |
0% |
-45% |
25% |
65.95 |
-7.39 |
Quantum Snake (Defeated) |
49% |
0% |
-49% |
0% |
65.95 |
0 |
GHBench (Defeated) |
49% |
0% |
-49% |
0% |
65.95 |
0 |
|
-30 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)