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Tactics
In year one when you just meeting everyone, maybe there anonymous but for sure you don't know any of them. How do you know who to trust?
They can be lying through their teeth and text doesn't show tone of voice or eye contact so you have no idea. If you believe them they may stab you. If you don't you venture into a DMZ and piss them off. Ask around to others and you get rumors or nothing. This game seems so much better suited to face to face.
dargorygel (924 D)
20 Oct 17 UTC
Everybody lies
ubercacher16 (1262 D)
20 Oct 17 UTC
But not everyone lies the first turn. In fact I try to avoid it. There is no reason to come across as a liar immediately.
Enriador (1374 D)
20 Oct 17 UTC
(+2)
I think it's the opposite really: I am an awful liar in real life, so the virtual interface allows me to lie freely. Given how lies are such a big part of Diplomacy, I think it's actually a virtue - though FtF is certainly much more fun!

I always start negotiations in the following manner (not mentioning usual "Greetings my Tsar" type of stuff):

1) I present my initial early game plans. For example, as Italy I tell Austria that I wish to move to APU, ION and Lepanto Turkey. That's your true presentation, and it's needed to showcase your skill as a negotiatior.

2) You ask what *their* early game plans are, and perhaps suggest something yourself. For example, as Italy you suggest Austria do not lose their time and race for Galicia, to avoid a Russian unit there - pontially freeing Trieste for you, and making Russia distrust Austria (and vice-versa).

"OK that's obvious, but what if they are lying?"

Well, everyone is always lying! Thing is, who you decide to 'trust'? There are a couple of ways I use to decide which Great Power I will *try* to dance with.

1) SKILL. By that, I mean the feeling that whoever you're talking to *knows the damn game*. It's a Germany worried about the Black Sea. It's a France asking Italy to persue a Lepanto, from where either Austria or Turkey may be targets. It's a Russia carefully courting Germany to leave Sweden alone. Etc.

I always prefer a skilled player who actively makes tactical suggestions, ponders strategical considerations and discusses diplomatic overtures made around the *entire board*. I will always prefer, as Germany, to ally a French player who is reasonable about Burgundy, seems to understand the board-wide implications of a Juggernaut and knows the Sealion moves back and forth than an England which limits itself to say "Hey can you support me to Belgium"?

2) GENEROSITY. That's a tough one, but it's the ultimate tiebreaker when deciding between two skilled neighbors. A generous player is one who is willing - almost paradoxically - to limit its own growth potential in exchange to help your own.

Exemple: as England, who to woo, Germany or France? If Germany wishes to open to Holland - thus denying any chance of blocking my potential rival Russia out of Sweden AND is obviously going for a 3-build start, and France kindly suggests that they are fine with supporting myself to Belgium, well, that becomes an easier choice.

If you are generous as well, you two are potentially off to a good friendship! Of course there are no guarantees that the promised support will come, but it's generally better to risk the guy who *looks nice* than to accept the other guy's arrogance.

Generosity - or rather, the *impression* of generosity - is the basis of diplomacy AND Diplomacy. You master the game when you manage to make your "friend" do things that actually are much more to YOUR advantage than theirs. Beware the excess of generosity though, lest you show either weakness or falsity!

As England in my previous example, I may allow Germany to have his three builds - thus apparently looking friendly, or at least neutral and thus not a primary threat - while in fact using my supposed generosity to engineer a "stop the leader" coalition that will bring them down and net me more centers than I would otherwise.

REMEMBER: it's still a blind shot. A more accurate shot, but still blind, and good thing it is because therein lies the fun of the game.
Enriador (1374 D)
20 Oct 17 UTC
As a bonus tip, I suggest that, besides looking for skilled negotiators which seem to favor your nation over others, I also recommend SAFE OPENINGS. That way, if shit happens you always can more or less come back on your feet. Those below are my personal favorites; there are many others though, and each of them relies on *who* you are most scared of.

England: A Lvp-Yor, F Lon-NTH, F Edi-NRG
(Only opening that guarantees a build).

France: A Mar-Bur, F Bre-MID, A Par-Gas.
(Gascony shields all three centers; Burgundy either guards it or gives you leverage over Belgium; there are at least two units poised to take Portugal and Spain while also guaranteeing that you can protect Brest from F ENG or Marseilles from A Pie.)

Germany: F Kie-Den, A Mun-Ruh, A Ber-Kie
(You *can* afford to lose Munich, the most versatile supply center on the entire board. If you don't wish to, you can spare A Kie to do the job while also getting two centers.)

Italy: A Ven H, A Rom-Apu, F Nap-ION.
(You can hit Turkey through the Lepanto or Austria through the Illyrian; send F ION to Tun instead of convoying and you can make a surprise attack on France by F Tun-WES, F Nap-TYN, A Ven-Pie next Spring. Quite versatile!).

Austria¹: A Vie-Tri, A Bud-Ser, F Tri-Alb
(As good as you can get. Guarantees two centers from Serbia and Greece and cancels out the dreaded Trieste Gambit. Otherwise, with three armies adjacent to Trieste thanks to builds at Budapest and Vienna and an army already in Serbia by next Spring you should sort it out)
Austria²: F Tri-Ven, A Vie-Gal, A Bud-Ser
(If you are an absolute paranoid coward, do it. Protects *everything*, nets you a build, and can gift Greece away to either Italy or Turkey)

Russia: A Mos-Ukr, A War-Gal, F Sev-BLA, F StP-BOT
(Guarantees two units on Rumania, gives shot at Sweden, guards both Galicia and Black Sea.)

Turkey: A Con-Bul, F Ank-BLA, A Smy H.
(Gets Bulgaria, protects Black Sea, enables flexible Fall moves of F Ank-Con/A Smy-Syr or F Ank-BLA, A Smy-Arm if Russia does not play along).
ubercacher16 (1262 D)
20 Oct 17 UTC
(+1)
But unsafe openings are so much more fun!
jason4747 (919 D)
20 Oct 17 UTC
Enriador, not Fleet Lon to English Channel? Or Fleet Brest to English Channel?
jason4747 (919 D)
20 Oct 17 UTC
Great analysis too! I enjoyed reading it.
Enriador (1374 D)
20 Oct 17 UTC
@jason

For England, F Lon-ENG may 1) mean an useless fleet if a bounce happens or 2) the loss of Norway if Russia moved A Mos-StP. A Lvp-Yor can cover London from a French fleet in the Channel just fine.

For France, a fleet stuck in Brest is not that bad since you still have two armies capable of getting two builds, but it does limits your options way more than if you moved your fleet to MID - a space from where you can defend Brest, sneak into NAT, or IRI, convoy Gascony to Portugal, blitz into West Mediterranean, take Spain (south coast)... well, you get my point.
Enriador (1374 D)
20 Oct 17 UTC
Thanks for the compliment by the way, the discussion is great.

@ubercacher

I agree 100% with you on this. But perhaps it can be of some use sometimes - like in Gunboat.
Thanks so much Enriador for taking the time to care and to write so much. I find your first post quite valuable. Getting into the personality analysis. As to your second one, I do try to start opening safely. As I explore more variants I have to analyze each map and position and determine the best opens for it. I'm going to take some more time to reread and ponder both of your posts.
ubercacher16 (1262 D)
20 Oct 17 UTC
Yes, Enriador, it can serve a propose, a unconventional opening can cause chaos, especially in gunboat, and not only make the game more fun but help you survive!

#Chaos is awesome.
Enriador (1374 D)
20 Oct 17 UTC
Indeed it is! But since the OP had a more defensive approach in mind, I thought safe openings were the way to go.
ubercacher16 (1262 D)
21 Oct 17 UTC
Certainly.
jason4747 (919 D)
23 Oct 17 UTC
The Liverpool to York does cover it and I see what you mean on the French side. It's funny, I read the Gamers Guide to Diplomacy from maybe the 80s, and it treated the English Channel for EF like the Black Sea for RT, ya gotta bounce. I gotta get my head out of those old styles.....
tantrumizer (1794 D)
23 Oct 17 UTC
(+1)
Yeah, when I played in the 80s I felt the same. Now if I'm playing England or France I consider a move to English Channel in spring 1901 as a violation of human decency. :-)


15 replies
Known World Tournament
Awhile back, kaner proposed a Known World gunboat tournament in which 15 participants would play 15 games, one with each nation. I searched back for the thread, then just decided to start a new one. I want to see if there would be sufficient interest in this to try to get it off the ground.
418 replies
Open
Dr. Recommended (1177 D Mod (B))
24 Dec 16 UTC
(+2)
Variant Tournaments
I've really enjoyed playing variant-specific tournaments such as the Known World 15x15 currently underway.
594 replies
Open
Enriador (1374 D)
17 Oct 17 UTC
Classic Mini-Tourney - Is there interest?
I thought about making a mini-tourney - comprising a single game - using a similar scheme to most Face-to-Face scoring systems.

Basically it'll be a Classic game, running until Fall 1907 and a PPSC structure. The bet would be 100 points - for a ultimate pot worth 700 points.
26 replies
Open
Grahamso1 (981 D)
13 Oct 17 UTC
Unable to enter certain orders. How to contact GM
Can someone help. I am playing one of the odder variants. New for me. I’ve read the variant page repeatedly and seems I ought to be able to enter a certain order. But it’s not available as an option. (Maybe I’m missing something. Or maybe a bug). Emailed the mods. But how do I contact GameMaster min a gunboat game?
Thanks
2 replies
Open
The Ambassador (1634 D (B) (B))
09 Oct 17 UTC
(+5)
I love vDip
Enjoying this new golden age of variant development.

Hat tip to Oli and those building variants and supporting their development in the background.
5 replies
Open
FafevPlinskv (904 D)
10 Oct 17 UTC
Taking over
Need help with a gunboat game, good position but sadly don't have time for it for a moment. PM for more details
0 replies
Open
The Ambassador (1634 D (B) (B))
08 Oct 17 UTC
Napoleonic
Hey, where are the neutrals?

;-)
0 replies
Open
Jamie_T (895 D)
10 Sep 17 UTC
vDiplomacy Forum Mafia
Would anyone be interested in playing forum based Mafia / Werewolf here, on the vDip forum?
154 replies
Open
Enriador (1374 D)
04 Oct 17 UTC
Reliability system
I looked over Google but couldn't find any topic explaining the reliability system - can anyone hand out an example, and explain how noobs are handled? Thanks a lot in advance!
10 replies
Open
nopunin10did (1011 D)
19 Sep 17 UTC
Win Conditions less than majority
Some of you with a bit more experience at vDip can clue me in here.

How does vDip currently adjudicate when more than one player meets the SC requirement for victory simultaneously? More details below.
38 replies
Open
brainbomb (681 D)
01 Oct 17 UTC
Variance
Varients my style Skippin paddy wagon rattle dash colum mile Flyin off the handle and I dial Clone pile vna for my DNA Rabid as a rattler in a CNA gettin paid like the Destin Pa Handle this festive kudza On a fish. Get you lil bliss Gimme smooch. Im a wish.
4 replies
Open
Flame (0 D)
28 Sep 17 UTC
Habelya variant bug?
In Habelya-variant: Fleet from Bay of Holgii can support move S.Holgii (Sc) from Holgian Sea.
Is it bug or normal situation?
6 replies
Open
Anyone else have hobbies outside of Diplomacy or gaming in general?
I am into model railroading as well as fine scale modeling (military), and balsa & tissue aircraft building. What are you all into?
52 replies
Open
Argentinean Empire (955 D)
27 Apr 17 UTC
(+3)
Word Association Thread
Hello! I saw a thread like this on WebDip. We start with a word, and you then post the one word that pops into your mind after you read that word. The first word is FIRST.
838 replies
Open
Major Problems (1138 D)
23 Sep 17 UTC
(+1)
Live game anyone?
If anyone likes live games (gunboat, anon) let's see if we can get one going. Only an hour to sign up!
2 replies
Open
Technostar (1232 D)
03 Sep 17 UTC
(+1)
"Divided States" - New variant in progress
"Divided States" is a variant where every US state is a country. I am looking for advice about it. See reply for details.
41 replies
Open
fasces349 (1069 D)
26 Dec 10 UTC
(+16)
Advertise live games here
Like in webdiplo, this thread will be used to help people find live games
3614 replies
Open
BenjaminHester (1015 D)
14 Sep 17 UTC
While I'm going through the long slog of rebuilding Sengoku...
...any interest in a vDip implementation of my most recent, and arguably best balanced variant that rolled off the assembly line before my last long Dip sabbatical?

http://dipwiki.com/index.php?title=Balkans1860
21 replies
Open
NManock18 (983 D)
18 Sep 17 UTC
(+1)
Variants
Are there any tips on software to use for designing a variant? Thanks!
5 replies
Open
faded box (1108 D)
05 Sep 17 UTC
live
anyone up for a live 1v1? u can choose map if u dont like one i got posted
2 replies
Open
Vauban (1066 D)
17 Sep 17 UTC
Colour for Neutral Province
Check below
4 replies
Open
Cometk (1000 D)
15 Sep 17 UTC
Replacing Inactive Member
how does my group go about replacing an inactive member?
1 reply
Open
President Eden (1588 D)
13 Sep 17 UTC
Is England* vs Turkey truly balanced?
The stats spread on England* vs Turkey is innocuous enough. England* wins 55% of games which do not end in a draw, Turkey wins 45%. England is favored, but not to the extent that Turkey can't win; the game is not balanced, but it also isn't drastically skewed either way.

However, I have recently encountered an opening from England that I'm struggling to counter as Turkey.
8 replies
Open
michael_b (962 D)
12 Aug 17 UTC
Question: Adding Variant(s)
Please see reply.
55 replies
Open
Anon (?? D)
12 Sep 17 UTC
Gunboat with me
Hey, if anyone is interested in playing a beginner gunboat with me (I suck at gunboat) holla at me for the password http://www.vdiplomacy.com/board.php?gameID=32229
4 replies
Open
Anon (?? D)
12 Sep 17 UTC
"...tuesday" game sequel is out...
Pls play this WWII map...
Remember, only on Tuesdays!
http://www.vdiplomacy.com/board.php?gameID=32223
8 replies
Open
michael_b (962 D)
11 Sep 17 UTC
Strong British Position
http://vdiplomacy.net/board.php?gameID=31381
0 replies
Open
The Ambassador (1634 D (B) (B))
06 Sep 17 UTC
Online Dip Pet Peeves
We're introducing a new segment to the podcast. Have your say (more below)...
53 replies
Open
Jamie_T (895 D)
16 Aug 17 UTC
Hello!
I have been banned from webDiplomacy because Zultar wants it to be a safe space for neo-Nazis and other white supremacists.

You nice people will have to put up with me instead (until I get banned here, I guess).
42 replies
Open
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