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Mercy (2131 D)
08 Sep 18 UTC
Variant Creation Guide
I have written a guide on variant creation:

https://docs.google.com/document/d/17oFVvGE8w2HQU-5IeNecFxl4x7VZ0OM2ApjqXY9gi6A/edit?usp=sharing
2 replies
Open
Enriador (1507 D)
04 Sep 18 UTC
(+1)
Diplomacy Tournament
Come check a new tournament! Played on Conspiracy/Backstabbr.
9 replies
Open
rannjohnson (1734 D)
24 Aug 18 UTC
Unique convoy situation question
I never thought this was possible until someone suggested it, but I have yet to try it. Say you have an army in Spain, a fleet in Marseilles, and a fleet in Gulf of Lyon. The fleet in Marseilles moves to Spain and the army in Spain moves to Marseilles via convoy of Gulf of Lyon. I know in normal Diplomacy rules that two units can't switch locations like that, but does the convoy change the route the army takes at all to allow this?
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rannjohnson (1734 D)
24 Aug 18 UTC
Instead of the army going direction to Marseilles, it is moving to Gulf of Lyon first and then Marseilles while the fleet moves directly from Marseilles to Spain. Seems like they should bypass each other but maybe not.
badivan1 (1661 D)
24 Aug 18 UTC
(+2)
https://www.wizards.com/avalonhill/rules/diplomacy.pdf
page 14 of the pdf file
"Exchanging places via a Convoy: Two units can exchange places if either or both are convoyed."
rannjohnson (1734 D)
24 Aug 18 UTC
Interesting thanks! I actually just tried it in a game here, but it failed. May contact the mods about it.
Enriador (1507 D)
24 Aug 18 UTC
It's a bug indeed then. vDip's adjudicating engine is supposed to do that normally, as seem here on https://vdiplomacy.com/datc.php#section7.
JECE (1534 D)
24 Aug 18 UTC
rannjohnson: Was the army yours? The webDip/vDip implementation of the rules doesn't let you kidnap armies.
If that is the case JECE, *and* the player with the army is allowed to specify that it is moving via convoy, and then the move is adjudicated as successful, then the rule is implemented correctly.
RUFFHAUS 8 (2490 D)
24 Aug 18 UTC
Correct, the move may have failed if the order was not specified "via convoy". The drop down menu provides this clarification choice.
mouse (1776 D)
24 Aug 18 UTC
(+1)
In dituations where it's possible for an army to move to its destinbation via either regular movement or convoy, the army should have an extra box at the end of its move line that defaults to 'via [land]'. If you want to specify that it moves via convoy, just switch that to 'via [convoy]'.

This absolutely allows for units to swap positioned if ordered correctly.
JECE (1534 D)
25 Aug 18 UTC
That's what I meant, David. Because you have to specify 'via army', the interface doesn't let you kidnap armies. I thought that rannjohnson's scenario may have had the army controlled by another power.

mouse: "via convoy" actually means "either" in our implementation.
David E. Cohen (1000 D)
26 Aug 18 UTC
(+1)
JECE, If the player with the army orders it to move 'via convoy' and the convoy is not ordered, but the army is adjudicated as successfully having moved overland, then the rule is not implemented correctly.
JECE (1534 D)
26 Aug 18 UTC
David: It's by design. Check the DATC.
David - You are incorrect in your interpretation. The relevant excerpt follows:

A: No. The Rules (VII.1, third paragraph) clearly state that an army may move to an adjacent province if unopposed. In this situation, the convoy order is not relevant to the army's ability to move
JECE (1534 D)
26 Aug 18 UTC
I'm not sure that that's the relevant excerpt since it comes from an interpretation of the rules that the DATC doesn't prefer, but you can read the rest of the section here:
http://web.inter.nl.net/users/L.B.Kruijswijk/#4.A.3
JECE (1534 D)
26 Aug 18 UTC
And this is the relevant test case, David:
"
6.G.8. TEST CASE, EXPLICIT CONVOY THAT ISN'T THERE

What to do when a unit is explicitly ordered to move via convoy and the convoy is not there?

France:
A Belgium - Holland via Convoy

England:
F North Sea - Helgoland Bight
A Holland - Kiel

The French army in Belgium intended to move convoyed with the English fleet in the North Sea. But the English changed their plans.

. . .

If the 1982/2000 rulebook is used (choice d, which I prefer), the "via Convoy" has meaning, but only when there is both a land route and a convoy route. Since there is no convoy the "via Convoy" directive should be ignored. And the move from Belgium to Holland succeeds.

. . .
"
http://web.inter.nl.net/users/L.B.Kruijswijk/#6.G.8
Thanks JECE. I was on my phone and the DATC is hard to read on that. My quote was from the apparent paradoxes section talking about highjacked units not being allowed. Yours is a much better demonstration.
David E. Cohen (1000 D)
27 Aug 18 UTC
(+1)
The DATC, while a useful resource, ain't Holy Writ. Lucas Kruiswijk admits a preference in this case for an out of date rule. That's all it is, his personal preference. My preference is different, but more importantly, I feel that unless a rule is "broken" (and it is not, in this case), it is much preferable that adjudication software use the current rules.
The current rule is slightly ambiguous, but the most reasonable interpretation is that a player can avoid moving overland through the use of the "via convoy" order form. The contrary interpretation renders the rule pretty much superfluous.
JECE (1534 D)
27 Aug 18 UTC
"The contrary interpretation renders the rule pretty much superfluous."

If you actually had read 4.A.3 carefully, you wouldn't be saying that. The entire reason behind forcing players to add "via convoy" to their orders when they mean to move by convoy (with a foreign fleet) is to prevent your armies from getting "kidnapped", or convoyed when you had no intention of convoying. You're flipping the reason that "via convoy" exists on its head by claiming that the notation is used to "avoid moving overland".

"The DATC, while a useful resource, ain't Holy Writ. Lucas Kruiswijk admits a preference in this case for an out of date rule. That's all it is, his personal preference."

The entire document is phrased in terms of what Lucas 'prefers'. That doesn't mean his reasoning isn't very well thought out. Nobody else's work even comes close to his dedication to detail, faithfulness to the official rules, emphasis on rules that can always be adjudicated and attention to historical interpretations of the rules. In this case, Lucas chooses to follow the guidance in the official rulebook. He is only reluctant because he thinks that adding "via convoy" to orders is too stringent. You prefer an interpretation that is even more strict, so it's a bit hypocritical for you to make an appeal to "an out of date rule."
David's argument is irrelevant where this site is concerned phpDiplomacy (the original code upon which webDip and vDip are based) is DATC compliant.

Like it or not, the DATC has become the standard for all adjudicator software. Even the latest email judges use it. So moaning about something being wrong in your viewpoint is, as Sam Axe says, being a "whiny little bitch". Sorry, watching reruns of Burn Notice and that just popped out.
vixol (1774 D)
27 Aug 18 UTC
In the FTF rules I seem to rebember that the intent should be sought "in the totality of the written orders". That doesnt help much. I have been in FTF games where the Tournament director has allowed a "kidnapped army". The analogy is that you can give an unwanted support.
vixol (1774 D)
27 Aug 18 UTC
4th edition Dip rules: If at least one of the convoying Fleets belongs to the player who controls the Army, then the convoy is used. The land route is disregarded. If none of the convoying Fleets belong to the player who controls the army, then the land route is used. However, the player controlling the army can use the convoy route if he/she indicated ‘via convoy’ on the Army move order in question
vixol (1774 D)
27 Aug 18 UTC
Still, for example if I order Bel-Lon and Nth C Bel-Lon I might think that if Nth is dislodged I will retreat the fleet to Lon and remain with A Bel. If France orders Eng C Bel-Lon then I might get my army to Lon AND the fleet in Nth dislodged. On the Ken Lowe email judges you had to exactly specify the convoy by ordering Bel-Nth-Lon. That solves this, but is actually not true to the rules.
JECE, I have read the test case, and in fact the whole DATC carefully. Even the convoy paradox sections, which always make my head hurt.

I think Lucas has done an excellent job and he knows I feel that way from our discussions over the years. I agree with almost all of his preferences and interpolations, where there are gaps, ambiguities or contradictions in the rules. Just not in this case.

The notation may have come into existence for a corllary reason, but among tge purposes it is used for is to avoid moving overland in this situation. To not follow the most logical and less, not more, restrictive interpretation is a mistake, in this instance.

YouCan'tHandleTheTruth, I am well aware that the DATC is widely used. So was the DPTG before it. That doesn't mean it can't be improved. It has been in the past. If a little whining and bitching is necessary to get there, I am willing to do my part.

P.S. I liked Burn Notice when it first came out, but it jumped the shark after the first season or two.
vixol, convoy route specification is a different, though closely related issue, and is a hole in the current rule set. For the record, I am in favor of allowing convoy rout specification, as a corollary to the anti-kidnapping rule.
To quote the DATC, "The idea of the DATC is not to enforce one way of interpretation of the rules. Therefore, you may call an adjudicator '2000 rulebook/DATC compliant' as long as you list the deviations with the specified requirements. However, the adjudicator may not fail on any of the test cases (of course, the results must be according to chosen preferences). Deviations does not need to be listed, when they can be turned off or when it is an extension in a client program that does not change anything when it is not used (for instance choice b for 4.A.6, choice a for 4.E.4 and choice a for 4.E.5).
Damnit. Fat fingers and a bouncy train! Only meant to quote the first 3 sentences. You have a menu of choices to work with in some situations, which makes the structure of the DATC underpinning the actual test cases similar to that of the Model House Rules. I am, of course, in favor of that. :^)
David, I agree they can be improved on but this forum is too small with almost none of the dignitaries from the global hobby present (like Manus Hand for instance) so while a fun discussion, no change is likely to come of it. It is merely a mind exercise.

Burn Notice jumped the shark when Jessie joined the team, I think.

Also rewatching Covert Affairs (sorta jumped in Season 5), Chuck (went out on a high note never jumping the shark), and Babylon 5 (season 5 sucked with Tracy Scroggins running the station instead of Claudia Christian (Cmdr Susan Ivanova).
Diplomacy is a mind exercise! You never know who these conversations might influence, YouCan'tHandleTheTruth. Even preachy rules-lawyers like me change our positions once in a while. And there is nothing wrong with the current rules that a 200-300 page supplement wouldn't fix. LOL
Frozen Dog (1472 D)
27 Aug 18 UTC
Once upon a time I thought that Diplomacy's rules were pretty much universal and comprehensive. Now my heads hurts and my faith is shaken a little bit.

Am I correct in understanding from this that in the scenario where 'via convoy' is specified, a convoy is *not* given, but an equivalent land-based move is unopposed, the move succeeds?

And David your preferred interpretation would be that 'via convoy' should preclude an otherwise legitimate and successful land movement?

And I seem to remember that 'via convoy' and 'via army' didn't even exist as necessary components of order-writing in the original rules right?

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52 replies
Al Wulf (933 D)
01 Sep 18 UTC
(+1)
Diplomacy 2.0
Needing help for redevelopment
1 reply
Open
MyDip (973 D)
01 Sep 18 UTC
Replacement
I need a replacement for a full press game for some real-life reasons. Note: The game is not a classic game.

Please PM me if interested.
0 replies
Open
ubercacher16 (2126 D)
28 Aug 18 UTC
Replacement(s)
I have decided to take an indefinite hiatus from Diplomacy for IRL reasons.

I need a permanent replacement for four gunboat games three full press games and two public press games. PM if interested.
17 replies
Open
Mercy (2131 D)
19 Aug 18 UTC
(+3)
[New Variant] World Diplomacy X
I am in the process of creating my first variant: World Diplomacy 10 (https://vdiplomacy.net/variants.php?variantID=129).
21 replies
Open
Enriador (1507 D)
20 Jul 18 UTC
(+1)
[New Variant] Edwardian 3rd Edition
An updated version of 'Edwardian' is coming to vDiplomacy! Check it out: https://vdiplomacy.com/variants.php?variantID=130
19 replies
Open
The Ambassador (2159 D (B))
27 Aug 18 UTC
Amby needs a sitter
Hi folks - I'll be away from Saturday in zero cell phone service land and need a sitter to cover me for approx 5-6 days. PM me if you're interested. I have 4 active games and waiting for 2 KW901 tourney games to start.
2 replies
Open
mfontecilla (1100 D)
23 Aug 18 UTC
"An invalid aniti-script code was given, please try again"?
A friend of mine is trying to create an account and he is receiving "An invalid anti-script code was given, please try again" text, how do we fix it?
1 reply
Open
Anon (?? D)
21 Aug 18 UTC
Pick up a game as the world leader
Someone really should pick up Pennsylvania in this one: https://www.vdiplomacy.com/board.php?gameID=33789 He's only the world leader on the map - talk about picking up a nice CD position.
4 replies
Open
tassa (2177 D)
18 Aug 18 UTC
Interactive Map - Memory-easting Monster
Is it possible that the interactive map doesn't handle big maps well once you have a certain amount of units?
2 replies
Open
tobi1 (1997 D Mod (S))
18 Aug 18 UTC
Sitter needed
I am traveling from August 20th to 30th and it turned out that my initially planned sitter takes part in one game, as well. Now I need your help to manage that game.
2 replies
Open
d-ice (1969 D)
17 Aug 18 UTC
(+5)
FoW padlocks
FoW variant has padlocks on all powers that have orders to give. This gives other players information about who has a retreat/build etc. I propose that these are removed so that this information isn’t revealed.
3 replies
Open
Anon (?? D)
17 Aug 18 UTC
Quick Rules Question
In Classic, I am confident if an army in Portugal Attacks Spain while an Army in Spain attacks Portugal, both will fail. Would this rule still apply if the it were instead a fleet on the northern coast attacking Portugal and a fleet in Portugal moving to the southern coast?

Random Game link for Anon: gameID=35642
4 replies
Open
Docsy (981 D)
13 Aug 18 UTC
Our game bugged out, and mods are looking at it. What do we do and what will happen?
So basically, We were playing World War IV 6.2. It was the first time we got our community of players, both on a subreddit and a discord, to play a big 36 player game. Didn't start 100% the best the first year, some players didn't get the rules and ended up starting with 2 units instead of 3.
7 replies
Open
Strider (1604 D)
09 Aug 18 UTC
Civil Disorders listed at bottom of game
I have a game that is telling me the country, it's size and who is CDing. Why is that a thing now? It's gunboat, fog of war and anonymous!
21 replies
Open
kaner406 (2061 D Mod (B))
10 Aug 18 UTC
(+4)
Forum etiquette
Let’s have a discussion here about what sort of forum we would like to see here at vDip. Please no name calling. Now would be a good time to un-mute members so we can have an informed discussion about this issue.
56 replies
Open
Skyrock (1149 D)
03 Jun 18 UTC
Thoughts on fixing the Classic - Economic variant
See main post below.
17 replies
Open
badivan1 (1661 D)
11 Aug 18 UTC
badivan1 new games thread
looking for opponents for the following 1v1 maps:
Fall of the American Empire: Civil War! : https://vdiplomacy.net/board.php?gameID=35667 ;
Cold War : https://vdiplomacy.net/board.php?gameID=35668
2 replies
Open
CptMike (1575 D)
11 Aug 18 UTC
Cold war map
I have a interface problem...
4 replies
Open
Sky_Hopper (365 D)
07 Aug 18 UTC
(+1)
La Resistance
Has anybody noticed the behavior of Enriador recently? He seems to be rejecting and muting anyone with conflicting ideas. (See Classic Redrawn)
17 replies
Open
GOD (1830 D Mod (B))
04 Aug 18 UTC
Live Messaging
A friend of mine and me would like to play a game of diplomacy where all player connect on Facebook or WhatsApp to communicate. We would set up a gunboat game here and then it's a regular game, just by different means of communication. Anyone interested?
17 replies
Open
Enriador (1507 D)
16 May 18 UTC
(+2)
Classic Redrawn
I got bothered with some of the historical inaccuracies of the Classic map - like French Corsica being painted Italian green - so I went on and redrawed the entire map.
243 replies
Open
CptMike (1575 D)
02 Aug 18 UTC
Live 1v1 - Fall the American Empire: Civil War
Hello,

Is somebody interesed in playing a live (10' / phase ) on this map :
* https://vdiplomacy.net/variants.php?variantID=33
0 replies
Open
Flame (1073 D)
29 Jul 18 UTC
Territory Diagram
I wonder why VDip is not using Territory Diagram to reveal the dinamics of territory occupation in time. Now it's working rather good. But for maps with neutrals it still has several bugs. We use this module on Diplomail. Please check: https://ibb.co/mFZF3o
5 replies
Open
Enriador (1507 D)
04 Apr 18 UTC
(+2)
'Edwardian' - A new variant
Greetings diplomats.

I present you @VaeVictis's 'Edwardian' - an upcoming jewel to vDiplomacy's glorious crown. 'Edwardian' is set in 1901, the start of the Edwardian Era, and represents the intrigue and tension of the period with a level of elegance and detail never seen before
44 replies
Open
polaris (1137 D)
28 Jul 18 UTC
Known World 901 question re rebuilt armies
The variant page says that "This map is build anywhere and has neutral standing armies that disband when dislodged, but will be rebuild if the relevant Home Supply Center is vacant and unowned during the build-phase in autumn." but looking at completed games, I don't see the standing armies getting rebuilt. Does this mean I need to always occupy my own SCs in the fall or else they turn back into neutral standing armies? Can someone explain this to me?
4 replies
Open
Flame (1073 D)
23 Jul 18 UTC
(+2)
1898 - Civilization in Diplomacy
Variant "1898" by Randy Davis is very cool. One unit for each power at the start on the classic board.
It's already avaliable to play... but...
17 replies
Open
Flame (1073 D)
21 Jul 18 UTC
(+1)
Mistake in Known World 901 variant
In "Known World 901" we have Principality of Kiev (short - Russia). But it's a mistake which I have fixed when I did the php-adaptation to Western Known World 901 variant. The power must be called as Kievan Rus (short - Rus). It's not Russia at all. So it must be also fixed in Known World 901 variant I think.
15 replies
Open
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