Finished: 04 PM Sat 02 Jun 12 UTC
Private GCC:Vikings this time
1 day /phase
Pot: 18 D - Autumn, 957, Finished
1 excused NMR / no regaining / extend the first 1 turn(s)
Game won by Safari (1530 D)

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28 Apr 12 UTC Spring, 953: GameMaster: Eastern Roman Empire voted for Pause. Please consider backing this.
28 Apr 12 UTC Autumn, 953: GameMaster: Danmark voted for Pause. Please consider backing this.
28 Apr 12 UTC Autumn, 953: let's pause until after APs.
28 Apr 12 UTC Autumn, 953: Sounds good
29 Apr 12 UTC Autumn, 953: Wait so is the turn still moving even though we all voted to pause?
29 Apr 12 UTC Autumn, 953: we didnt all vote to pause, ryan didnt
29 Apr 12 UTC Autumn, 953: we didnt all vote to pause, ryan didnt
29 Apr 12 UTC Autumn, 953: He's eastern roman empire though, he was the first one
29 Apr 12 UTC Autumn, 953: nope he hasnt paused
06 May 12 UTC Spring, 954: GameMaster: Sverige voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
08 May 12 UTC Spring, 954: GameMaster: Rainbopanda has taken over Norge replacing "Skeletor P. Funk". Reconsider your alliances.
09 May 12 UTC Spring, 954: GameMaster: Danmark voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
09 May 12 UTC Spring, 954: something's rotten in the state of denmark...
14 May 12 UTC Spring, 954: Unpause?
15 May 12 UTC Spring, 954: this game is too difficult, im out.
15 May 12 UTC Spring, 954: Yes unpause!!!
15 May 12 UTC Spring, 954: Gabe you have to vote unpause for it to unpause
15 May 12 UTC Spring, 954: i did
21 May 12 UTC Spring, 954: GameMaster: Sverige voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
21 May 12 UTC Spring, 954: GameMaster: Sverige voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.

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