28 Sep 23 UTC | Autumn, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
29 Sep 23 UTC | Autumn, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
30 Sep 23 UTC | Autumn, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
30 Sep 23 UTC | Autumn, 1901: GameMaster: Someone has taken over China replacing "Minihugo". Reconsider your alliances. |
05 Oct 23 UTC | Autumn, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
06 Oct 23 UTC | Autumn, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
07 Oct 23 UTC | Autumn, 1901: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
07 Oct 23 UTC | Autumn, 1901: GameMaster: Someone has taken over Argentina replacing "thebeing". Reconsider your alliances. |
10 Oct 23 UTC | Spring, 1902: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
10 Oct 23 UTC | Spring, 1902: GameMaster: USA voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
11 Oct 23 UTC | Spring, 1902: GameMaster: Turkey voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
16 Oct 23 UTC | Autumn, 1902: GameMaster: These are the possible colonial builds for each country: England: 3 colonial-builds. |
26 Oct 23 UTC | Autumn, 1903: GameMaster: These are the possible colonial builds for each country: England: 1 colonial-build. France: 1 colonial-build. |
03 Nov 23 UTC | Autumn, 1904: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
03 Nov 23 UTC | Autumn, 1904: GameMaster: These are the possible colonial builds for each country: England: 1 colonial-build. |
13 Nov 23 UTC | Autumn, 1905: GameMaster: These are the possible colonial builds for each country: England: 1 colonial-build. |
21 Nov 23 UTC | Autumn, 1906: GameMaster: These are the possible colonial builds for each country: England: 3 colonial-builds. Germany: 1 colonial-build. Colombia: 1 colonial-build. |
28 Nov 23 UTC | Autumn, 1907: GameMaster: These are the possible colonial builds for each country: England: 1 colonial-build. Turkey: 1 colonial-build. |
07 Dec 23 UTC | Autumn, 1908: GameMaster: These are the possible colonial builds for each country: England: 3 colonial-builds. Turkey: 1 colonial-build. Colombia: 2 colonial-builds. |
14 Dec 23 UTC | Autumn, 1909: GameMaster: These are the possible colonial builds for each country: Turkey: 3 colonial-builds. |