17 May 20 UTC | Spring, 1705: GameMaster: Dundee voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
30 May 20 UTC | GG, congrats Edinburgh on your win. |
30 May 20 UTC | Congrats, Edinburgh. |
30 May 20 UTC | Congrats ez. @OH: wtf were you doing, dude? Attacking me when we were in solo-stopping mode while dangling your balls in the north doing nothing against red. I assume it was caused by a lack of experience in this game. He might have won without this blunder, but you certainly made it easier for him. |
30 May 20 UTC | @xildur: was a fun little spat from which we professionally could change into peacemode when the situation required it :D |
30 May 20 UTC | @Tassa : Yeah, our phyrric struggle enabled ez to expand North unchecked. If only you went North instead of South, the game might end differently. But overall, good game from ez. He spotted opportunity, went for it and succeed. |
30 May 20 UTC | GG folks was a fun map. Lots of things broke my way including the second year attack of Dundee that had to come off with how quickly he'd hit Aberdeen. With all the fleets on the west coast, it looks like it is hard for you to come together after fighting even with full press. In spring 1706, the three of you had 7 armies combined, which gave me time to consolidate and form a strong line. |
30 May 20 UTC | But OH did not use the fleets he had on the other side against you, instead of moving more stuff east he moved out towards me and when he got builds they were not deployed in any meaningful manner. Maybe it would not have been enough, but the way OH played it was impossible. |
03 Jun 20 UTC | I really fucked up my opening by deciding to trust Dundee for no reason |
04 Jun 20 UTC | It was gonna be great until Edinburgh swooped in. |