Finished: 08 PM Sat 30 Sep 17 UTC
Private Odyssey
3 days /phase
Pot: 140 D - Spring, 1924, Finished
1 excused NMR / no regaining / extend always
This is a moderated game. Gamedirector: Decima Legio (1987 D) (is playing too).
Shift Right variant
http://www.dipwiki.com/index.php?title=ShiftRight

Game drawn

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03 Mar 17 UTC Spring, 1901: (Decima Legio): premise: this site does not allow to start with "random" starting position.
We will have to use some game years in order to move from the standar starting positions to the Shift Right starting positions.
I'll take care to post the moves on the global chat, and I'll ask you to ready this preliminary phases as soon as possible

Please avoid negotiations before the Shift Right starting position are met.
08 Mar 17 UTC Spring, 1901: Hi everyone! Are you ready to undertake the Odyssey?
Game instructions on the forum.
http://vdiplomacy.net/forum.php?threadID=67451#67451

In order to reach the Shift Right starting deployment we will move year by year like http://vdiplomacy.net/board.php?gameID=10851&viewArchive=Maps.
I will take 7 preliminary years.
08 Mar 17 UTC Spring, 1901: No negotiation is made before 1908, so please until then ready up the orders as soon as possible.
This winter we're meant to build the standard Classic units.
08 Mar 17 UTC Spring, 1901: Can we talk in Global at all? Or is that restricted also?
08 Mar 17 UTC Spring, 1901: Of course we can
08 Mar 17 UTC Spring, 1901: Awesome :)
08 Mar 17 UTC Spring, 1901: I glanced at the rules but wasn't sure what units I am to build. I will study it more when I get home but if someone can just tell me, that would be appreciated.
08 Mar 17 UTC Spring, 1901: And of couse a single mistake on the 1901 to 1908 move orders can potentially screw the entire plan, with a tangible chance to cancel the game and re-start from the beginning.
That would be really annoying.
So please, at the cost of being annoying myself, do check CAREFULLY the orders that you are going to enter!
08 Mar 17 UTC Spring, 1901: Scuba, the builds to enter now are as same as a Classic game
09 Mar 17 UTC Spring, 1901: Easy enough.
12 Mar 17 UTC Autumn, 1902: black sea was supposed to convoy ankara last spring.
Scubasteve, pay attention please.
Please everyone, un-ready your orders. I suggest that we enter the opposite set of orders of spring 1902, so that we can proceed in 1903 like year 1902 was unused.
It will take one year more than planned.

Otherwise, if someone of you want to invent a set of orders that will bring us to the Shift Right positions in shorter time, I am open to hear from you.
12 Mar 17 UTC Autumn, 1902: Wouldn't it be quicker for everyone to enter holds now except for the convoy, and then continue from there?
12 Mar 17 UTC Autumn, 1902: The orders are designed around avoiding taking the neutrals by moving through them in spring. If we don't reverse the phase, then a bunch of the neutrals are taken and the game is ruined.
12 Mar 17 UTC Spring, 1902: GameMaster: This game has been moved back to Spring, 1902
12 Mar 17 UTC Spring, 1902: But this is an easier way to do it :)
12 Mar 17 UTC Spring, 1902: Your Mod superpowers are much appreciated, Cap!
12 Mar 17 UTC Spring, 1902: So what is to prevent a mod from doing our orders for all of us and ripping through the setup in an hour?
12 Mar 17 UTC Spring, 1902: Seems a little unfair to the mod, eh? I mean, we want to play too. He shouldn't have to do all the work.
12 Mar 17 UTC Spring, 1902: I could do that if everyone is okay with it...
12 Mar 17 UTC Spring, 1902: I'm fine with it. Just didn't want to pour it all into your lap :)

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