03 Mar 17 UTC | Spring, 1901: (Decima Legio): premise: this site does not allow to start with "random" starting position. We will have to use some game years in order to move from the standar starting positions to the Shift Right starting positions. I'll take care to post the moves on the global chat, and I'll ask you to ready this preliminary phases as soon as possible Please avoid negotiations before the Shift Right starting position are met. |
08 Mar 17 UTC | Spring, 1901: Hi everyone! Are you ready to undertake the Odyssey? Game instructions on the forum. http://vdiplomacy.net/forum.php?threadID=67451#67451 In order to reach the Shift Right starting deployment we will move year by year like http://vdiplomacy.net/board.php?gameID=10851&viewArchive=Maps. I will take 7 preliminary years. |
08 Mar 17 UTC | Spring, 1901: No negotiation is made before 1908, so please until then ready up the orders as soon as possible. This winter we're meant to build the standard Classic units. |
08 Mar 17 UTC | Spring, 1901: Can we talk in Global at all? Or is that restricted also? |
08 Mar 17 UTC | Spring, 1901: Of course we can |
08 Mar 17 UTC | Spring, 1901: Awesome :) |
08 Mar 17 UTC | Spring, 1901: I glanced at the rules but wasn't sure what units I am to build. I will study it more when I get home but if someone can just tell me, that would be appreciated. |
08 Mar 17 UTC | Spring, 1901: And of couse a single mistake on the 1901 to 1908 move orders can potentially screw the entire plan, with a tangible chance to cancel the game and re-start from the beginning. That would be really annoying. So please, at the cost of being annoying myself, do check CAREFULLY the orders that you are going to enter! |
08 Mar 17 UTC | Spring, 1901: Scuba, the builds to enter now are as same as a Classic game |
09 Mar 17 UTC | Spring, 1901: Easy enough. |
12 Mar 17 UTC | Autumn, 1902: black sea was supposed to convoy ankara last spring. Scubasteve, pay attention please. Please everyone, un-ready your orders. I suggest that we enter the opposite set of orders of spring 1902, so that we can proceed in 1903 like year 1902 was unused. It will take one year more than planned. Otherwise, if someone of you want to invent a set of orders that will bring us to the Shift Right positions in shorter time, I am open to hear from you. |
12 Mar 17 UTC | Autumn, 1902: Wouldn't it be quicker for everyone to enter holds now except for the convoy, and then continue from there? |
12 Mar 17 UTC | Autumn, 1902: The orders are designed around avoiding taking the neutrals by moving through them in spring. If we don't reverse the phase, then a bunch of the neutrals are taken and the game is ruined. |
12 Mar 17 UTC | Spring, 1902: GameMaster: This game has been moved back to Spring, 1902 |
12 Mar 17 UTC | Spring, 1902: But this is an easier way to do it :) |
12 Mar 17 UTC | Spring, 1902: Your Mod superpowers are much appreciated, Cap! |
12 Mar 17 UTC | Spring, 1902: So what is to prevent a mod from doing our orders for all of us and ripping through the setup in an hour? |
12 Mar 17 UTC | Spring, 1902: Seems a little unfair to the mod, eh? I mean, we want to play too. He shouldn't have to do all the work. |
12 Mar 17 UTC | Spring, 1902: I could do that if everyone is okay with it... |
12 Mar 17 UTC | Spring, 1902: I'm fine with it. Just didn't want to pour it all into your lap :) |