23 Dec 16 UTC | Spring, 1860: guess ill play again.. lol.. |
24 Dec 16 UTC | Spring, 1860: lol awesome. the games are unrated, so it's basically just good practice for anticipating moves in other Diplomacy games. |
24 Dec 16 UTC | Autumn, 1860: kewl |
24 Dec 16 UTC | Spring, 1862: I guess that's proof I can screw up the other side too |
24 Dec 16 UTC | GameMaster: Confederacy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
24 Dec 16 UTC | as Confed, it's all about owning Kentucky and WV and Richmond. |
24 Dec 16 UTC | you first move from Tenn has to be to Kent, otherwise you give up control of the Midwest to Union. |
24 Dec 16 UTC | I figured that, but my move back into tennesee was to bounce you out, and you went the other way, so that was a 50-50 chance at working, oh well |
24 Dec 16 UTC | as Confed, if you move to Kent, you are guaranteed to win Missouri and Chicago, since Union has to move to Michigan if the Kentucky move bounces. |
24 Dec 16 UTC | Union moving to Indiana and not Kentucky is suicide on first spring turn. |