12 Jan 16 UTC | Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed. |
12 Jan 16 UTC | Spring, 1860: Info: This is a choose your country game. |
14 Jan 16 UTC | Autumn, 1861: Any reason why you don't put moves in right when you flip the turn? |
14 Jan 16 UTC | Spring, 1862: I just feel like thinking some, but I guess it doesn't really matter anymore. I've already lost both of these games. |
14 Jan 16 UTC | Spring, 1862: All good, liking to take your time is fine :) I'm struggling to see how I can push this game for a win right now. You're on the defence a little at the moment, but you've got the backline free units to be able to guarantee builds as long as you can clear the space. I've got the space all right, but I'll have trouble hitting the actual builds. |
15 Jan 16 UTC | GameMaster: Confederacy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
15 Jan 16 UTC | I was a mess in both our games and at this point it would have been a slow exercise in losing. |