14 Dec 13 UTC | Bidding: I am sparta!!! |
18 Dec 13 UTC | Spring, 1550 BC.: GameMaster: Athens voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1549 BC." the votes will be cleared. |
18 Dec 13 UTC | Spring, 1550 BC.: Please ignore that. Misclicked. |
21 Dec 13 UTC | Autumn, 1550 BC.: I won't be here for a week starting tomorrow, so can we pause if I'm not eliminated by then? |
21 Dec 13 UTC | Autumn, 1550 BC.: is extending an option here, or is that too short? (pausing is okay to me, but many times games that paused never make it back to life ...) |
22 Dec 13 UTC | Autumn, 1550 BC.: I'd be willing to |
22 Dec 13 UTC | Autumn, 1550 BC.: GameMaster: Rhodes voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
22 Dec 13 UTC | Autumn, 1550 BC.: GameMaster: Rhodes voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1549 BC." the votes will be cleared. |
23 Dec 13 UTC | Autumn, 1550 BC.: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Rhodes / Sparta / Macedonia / Persia) |
02 Jan 14 UTC | Autumn, 1549 BC.: Don't need that pause anymore >.> |
12 Jan 14 UTC | Spring, 1547 BC.: GameMaster: Sparta voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
12 Jan 14 UTC | Spring, 1547 BC.: Accidental. |
12 Jan 14 UTC | Spring, 1547 BC.: Don't you love how Macedonia has never been in Macedonia? |
12 Jan 14 UTC | Spring, 1547 BC.: Lol |
21 Feb 14 UTC | Autumn, 1542 BC.: i think that we have established a stalemate line. would you be interested in drawing? |
21 Feb 14 UTC | Autumn, 1542 BC.: GameMaster: Sparta voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
10 Mar 14 UTC | Autumn, 1540 BC.: this game is taking way to long. |
10 Mar 14 UTC | Autumn, 1540 BC.: Let's draw |
10 Mar 14 UTC | Autumn, 1540 BC.: oh now that i'm making progress finally? :) |
10 Mar 14 UTC | Autumn, 1540 BC.: you're not making very much progress though. there is no way for you to break through the stalemate line i've set up in the south. |