17 Nov 12 UTC | Spring, 0: GameMaster: NMR from multi_152. Send the country in CD. |
17 Nov 12 UTC | Spring, 0: GameMaster: Missing orders for 1000 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
17 Nov 12 UTC | Spring, 2: GameMaster: Fatflap voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "1003" the votes will be cleared. |
17 Nov 12 UTC | Spring, 2: GameMaster: oMgYoUrAsLuT voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "1003" the votes will be cleared. |
17 Nov 12 UTC | Spring, 2: GameMaster: Fatflap voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
17 Nov 12 UTC | Spring, 3: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
17 Nov 12 UTC | Autumn, 3: GameMaster: Fatflap voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
17 Nov 12 UTC | Spring, 4: GameMaster: Fatflap voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
17 Nov 12 UTC | GameMaster: oMgYoUrAsLuT voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |